userJames Kingcancel

8,073 Commits over 3,806 Days - 0.09cph!

2 Years Ago
Update sbox-csg
2 Years Ago
Fixed case where hull neighbours wouldn't update
2 Years Ago
Always use addon map list for map leaderboards in menu
2 Years Ago
Add scrolling to leaderboard list in menu
2 Years Ago
Fixed detecting invalid prism bases Add shearing to prism tool
2 Years Ago
Limit main menu leaderboard list to 5 items for now
2 Years Ago
Show all leaderboards in menu again Basic support for {map} leaderboard name substitution Only supported for MapSelect.Official
2 Years Ago
Added hotload_log engine convar
2 Years Ago
Find out / show when a drawn prism base is invalid https://files.facepunch.com/ziks/1b1911b1/sbox-dev_TgxiYpzbQg.mp4
2 Years Ago
Made CsgHelpers.LinesIntersect public
2 Years Ago
Prism drawing tool is functional https://files.facepunch.com/ziks/1b1711b1/sbox-dev_oyi4K5UPBo.mp4
2 Years Ago
WIP construct prism brush out of vertex list
2 Years Ago
Prism extruding fixes, still only convex
2 Years Ago
Started work on DrawPrismTool WIP DrawPrismTool
2 Years Ago
Support for runtime-created CsgBrushes
2 Years Ago
Save geometry to .csg file on edit
2 Years Ago
Added CsgSolid.Export()
2 Years Ago
Whitelist TextWriter and StringWriter StringWriter only writes to memory. I'm leaving StreamWriter forbidden for now.
2 Years Ago
WIP multiplayer cleanup WIP refactor to clean up input, split into different tools Re-created box drawing Trying to debug MoveReferencePlaneTool Fixed switching plane Re-implemented subtracting Fixed widgets sometimes not being drawn
2 Years Ago
Fixed switching plane
2 Years Ago
WIP multiplayer cleanup WIP refactor to clean up input, split into different tools
2 Years Ago
Grenade launcher tweaks
2 Years Ago
Lock grid plane when holding Ctrl, dragged shape colour tweaks Compiled shaders, some WIP brush tweaks
2 Years Ago
Grid tweaks and fixes https://files.facepunch.com/ziks/2022-11-08/sbox-dev_X0cMxotYna.mp4
2 Years Ago
Move reference plane to surface under cursor https://files.facepunch.com/ziks/2022-11-08/sbox-dev_uiDRx5bQp5.mp4
2 Years Ago
WIP draw boxes to add / subtract
2 Years Ago
Add CsgSolid.DisconnectIslands boolean
2 Years Ago
Brushes can have arbitrary scale in XYZ
2 Years Ago
Brush drawing, right click drag to rotate, basic lighting
2 Years Ago
Added CsgBrush.Model
2 Years Ago
Initial commit Add sbox-csg submodule Grid and basic camera
2 Years Ago
Started adding a test GL Explosions Add all the weapon stuff + update submodule Update sbox-csg Compatibility with master branch Rapid fire, explode on contact https://files.facepunch.com/ziks/2022-11-05/rapid-fire.crf28.mp4
2 Years Ago
Switch to using RPCs to send modifications
2 Years Ago
Material tweaks, updated sbox-csg
2 Years Ago
Merge sub-faces greedily #9
2 Years Ago
Update sbox-csg, subtract from all solids on click
2 Years Ago
Fixed IsStatic not being networked
2 Years Ago
CsgHull merging, refactor
2 Years Ago
Remove redundant vertices from hulls
2 Years Ago
Early intersection check before modify
2 Years Ago
Updated sbox-csg
2 Years Ago
Fixed crash when deleting a CsgSolid
2 Years Ago
Grid-based connectivity checking #8
2 Years Ago
Set grid size for world Grid tweaks https://files.facepunch.com/ziks/2022-11-02/sbox-dev_yvU0r91f6Y.png
2 Years Ago
Grid-based spatial partitioning #1 Use separate SceneObjects for world chunks Fixed connectivity check / disconnection Some cleanup
2 Years Ago
Fixed connectivity check / disconnection Some cleanup
2 Years Ago
Use separate SceneObjects for world chunks
2 Years Ago
Grid-based spatial partitioning #1
2 Years Ago
Histogram fixes
2 Years Ago
Fixed splitting large solids by a grid