userJames Kingcancel

7,851 Commits over 3,714 Days - 0.09cph!

3 Years Ago
Fixed leaderboards sometimes getting stuck !switch !release
3 Years Ago
Fixed campaign score not always updating on !switch !release
3 Years Ago
Debug build
3 Years Ago
Attempt to make sure campaign medals are always up-to-date Fixed color of core layers without a texture !release
3 Years Ago
Don't show resubmission prompt for non-existent official stages Clean up bugged "/speedrun" stage from submit queue
3 Years Ago
Fixed weird overlapping text on victory !release
3 Years Ago
Debug build
3 Years Ago
3 Years Ago
Don't try to submit speedrun score for local plugins Fixed some issues with archiving workshop speedrun replays Don't allow sharing of local custom stage replays Can now click on score pending warning to cycle through pending stages Only warn about not installed workshop items once !release
3 Years Ago
TextMeshPro replacements for Award, SelectableItem Replay ghost TextMeshPro replacement Fix username marquee when watching replays Watch shared replay prompt tweaks !release
3 Years Ago
Auto-publish new world records
3 Years Ago
See if redirected launch urls work
3 Years Ago
▌▆▉▍▇ ▍▊▌▋▅█▇▇▉▄▆▌▆▊▅▋, ▆█▄▌ ▊▉▇▅▌▄▇ ▉██ ▄▉▊▅▆▅
3 Years Ago
Revert "Tweaked replay link formatting" This reverts commit 66963bed9e88c3765b811830491d804451122e43.
3 Years Ago
Tweaked replay link formatting
3 Years Ago
Debug build
3 Years Ago
Script to grant achievements, new replay sharing link format Only do full fetches every hour
3 Years Ago
Fixed medal-based unlock conditions when switching to co-op Support for displaying times > 1 hour in various places !release
3 Years Ago
Fixed Abstinence achievement !release
3 Years Ago
Updated Facepunch.Steamworks Fixed parsing replay IDs in launch parameters Changed score submission pending text !release
3 Years Ago
Moved some actions to the end of GameManager.Update Fixed possible deadlock during replay validation Skip fading in / out when validating replays !release
3 Years Ago
Let main thread tasks run while loading synchronously Replay validation logging JSON schema gen tweaks
3 Years Ago
Another attempt at fixing UnitData frame texture being null
3 Years Ago
Build !clean
3 Years Ago
Possible fix for ArgumentNullException when UnitData is reloaded
3 Years Ago
Some thread safety for Pxc animation texture generation
3 Years Ago
Updated Jenkinsfile Fixed possible exceptions when watching replay on same stage
3 Years Ago
Updated Jenkinsfile !release
3 Years Ago
Updated Jenkinsfile !release
3 Years Ago
Updated run-replay-tests.bat !release
3 Years Ago
Updated Jenkinsfile !release
3 Years Ago
Updated Jenkinsfile !release
3 Years Ago
Fixed possible NRE in Unit.SetScale Fixed some replay validation errors being missed !release
3 Years Ago
Fixed replay sharing links !release
3 Years Ago
Include replay link in bot posts
3 Years Ago
Added HasSkipHotloadAttribute() helper method ArrayUpgrader now checks AutoSkipUpgrader Added SkipHotload to Arguments array in LogEvent Fixed AutoSkipUpgrader check in ArrayUpgrader Fixed DelegateUpgrader missing some replacements AutoSkipUpgrader is now optional for ArrayUpgrader
3 Years Ago
Restart song on replay restart in video capture mode Merge remote-tracking branch 'origin/master' Build !switch !release
3 Years Ago
Added more replay tests for builds
3 Years Ago
Fixed typo causing loading screen to not render !release
3 Years Ago
Fixed damage numbers during replay video capture !release
3 Years Ago
Replay fetching, turn replay into mp4
3 Years Ago
Build !switch !release
3 Years Ago
▌▌██▉▄ !█▄▅▌▌▍▉
3 Years Ago
Do Pxc_Animation preprocessing on worker threads during loading Delegate more Pxc loading stuff to worker threads Load sfx asynchronously Render loading screen at 15 fps on Switch Updated AotHint
3 Years Ago
More load timing logging Don't add SongSegmentDatas to main menu precache list
3 Years Ago
Script to check game ownership Ownership check script can now remove entries of matching players
3 Years Ago
Log sfx load times
3 Years Ago
Don't bake when testing a local plugin Don't spam warnings about loading uncached SFX in plugins !release
3 Years Ago
Use json schema on bundled assets Updated .gitignore Fixed trap background bullets being destroyed on form end Fixed possible exception when avoiding bullet overlap with Pxc Added example custom speedrun Added support for speedruns in workshop campaigns
3 Years Ago
Updated json schema generator Added schema settings in custom folder