userJames Kingcancel
repoFacepunch.WebGamecancel

34 Commits over 334 Days - 0.00cph!

7 Years Ago
Added a warning when texture info is missing
7 Years Ago
Revert "Temporary workaround for chrome bug 781182" This reverts commit 69f0f399e24738c79c00d0468701b56a35686c00.
7 Years Ago
Removed unused field
7 Years Ago
Temporary workaround for chrome bug 781182
7 Years Ago
Changed how debug line progress is given
7 Years Ago
Working on dynamic materials Dynamic materials are working Fixed error in FireFox on click
7 Years Ago
Dynamic materials are working
7 Years Ago
Working on dynamic materials
7 Years Ago
Debug lines can now be animated
7 Years Ago
Fixed debug line rendering
7 Years Ago
Working on debug line rendering
7 Years Ago
Started experimenting with WebGL 2 support
7 Years Ago
Cursor now only locks when clicking on the canvas
7 Years Ago
Better implementation of Material.clone()
7 Years Ago
Added Material.clone()
7 Years Ago
Fixed some issues with animated textures
7 Years Ago
Added support for animated textures
7 Years Ago
Fixed ComposeFrame on fragments where nothing was written Merge branch 'master' of Facepunch.WebGame
7 Years Ago
Input changes
7 Years Ago
More work on shadows
7 Years Ago
More shadow work
7 Years Ago
Refactor of WIP shadows
7 Years Ago
Started work on cascaded shadow mapping
7 Years Ago
Got rid of pooling
7 Years Ago
Added Camera.onPopulateDrawList()
7 Years Ago
Added Quaternion.setInverse(), setNormalized()
7 Years Ago
Added Vector4.applyQuaternion
7 Years Ago
Added OrthographicCamera
7 Years Ago
Fixed progress not being called for Http.getJson
7 Years Ago
Added getLoadProgress() to ILoadable and ILoader
7 Years Ago
Added optional progress callbacks to Http get requests
7 Years Ago
Fixed MeshManager.copyElement()
7 Years Ago
MeshManager.copyElement now works with any combination of src / dst attributes
7 Years Ago
Added MeshManager.createEmpty() and MeshManager.copyElement()