userJames Kingcancel
branchSpaceUsurperUnity/bullet-perfcancel

13 Commits over 0 Days - ∞cph!

3 Years Ago
Fixed possible divergence caused by SetValue / CallMethod returns
3 Years Ago
Fixed SetValue / return value of CallMethod sometimes being discarded
3 Years Ago
Fixed bad scope of generated locals in SetValue
3 Years Ago
Optimizations in generated methods
3 Years Ago
Fixed subroutine CodeGenFlags
3 Years Ago
Subroutine codegen with explicit parameters Can now call baked subroutines with parameters Handling passing explicit parameters to called ScriptFuncs Code gen refactor to support parameter capture in called subroutines
3 Years Ago
Pxc_Animation.SetFrame() optimization DenseIntDict<T> enumerator Fixed some readonly ProfilerCategories
3 Years Ago
Fixed error on reading #includes in new Newtonsoft.Json version
3 Years Ago
hard fuse new attacks hard trench attacks hard onion new attacks hard hunter new attacks hard claw new attacks hard frame new attacks hard laser new attacks hard storm new attacks Allow AllLevelsUnlocked in switch release builds Trying out a native plugin on Switch GetDeltaPixels profiling Merge branch 'bullet-perf' hard invasion extra attacks tutorial tweaks reworked octopus turrets !redux build fix !redux Merge branch 'master' of SpaceUsurperUnity !redux !redux octopus balancing added spread to double gun broadside powerup tweaks new broadside icon more octopus balance Changed default test replay Added ECS packages, upgraded asset pipeline version
3 Years Ago
Fixed divergence caused by new floodfill
3 Years Ago
Persist ConnectionCache instances with anim frames
3 Years Ago
Added MaxCatchupFrames toggle New floodfill implementation
3 Years Ago
Allow AllLevelsUnlocked in switch release builds Trying out a native plugin on Switch GetDeltaPixels profiling