userJames Kingcancel
branchSpaceUsurperUnity/mastercancel

2,105 Commits over 1,614 Days - 0.05cph!

Today
Added option to disable in-game hints Removed unused telemetry stuff on Switch
Today
Today
Updated Facepunch.ExpressionStrings Can now configure speech bubble progress bar colors Fixed nullable CallMethod arguments
Today
Fixed single-player camera Campaign leaderboard medal tweaks
Yesterday
Disable loading tip for exiting the stage More efficient merged split screen rendering
Yesterday
Actually fixed unit core flicker Fixed campaign leaderboards sometimes not loading on Switch
Yesterday
Don't call BulletArchetype.OnHitPlayer if player ignores bullet damage Another attempt at fixing cores flickering for 1 frame on unit spawn
Yesterday
2 Days Ago
Apply split screen clipping to background Better player / camera movement update order (breaks replays) Made camera move force linear with target distance, fixing weird jitter
4 Days Ago
Got rid of some leaderboard debug logging Easing helper tweak, simpler campaign menu animations Fixed main menu animation stutter on Switch
4 Days Ago
Some main menu UI optimisation Updated Jenkinsfile !switch !release
4 Days Ago
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4 Days Ago
Unlock text tweaks
5 Days Ago
Show offline alert as soon as connection is lost in main menu
5 Days Ago
Feedback when trying to play a locked stage
5 Days Ago
Campaign menu tweaks More loading tweaks
6 Days Ago
Better disconnection simulation in editor Vignette / spotlight radius is now world space
8 Days Ago
Fixed campaign leaderboard time display Fixed game over button prompts
8 Days Ago
Tweaked loading screen on first load Loading screen scale tweaks Fixed cancelling out of loading screens Debug leaderboard fixes Fixed leaderboard mode button click
9 Days Ago
Added some missing methods in RandomWrapper
9 Days Ago
Fixed possible divergence when no bullets are active
9 Days Ago
Add mask to contextual button on main menu
9 Days Ago
Leaderboard async robustness, better placeholder logic
9 Days Ago
Added button to go online to pause menu Can show offline alert again after reconnecting
10 Days Ago
Added way to easily simulate disconnecting / reconnecting in the editor Fixed stage leaderboards getting in a weird state when reconnecting Fix for campaign leaderboards sometimes trying to load while offline Fixed possible exception when pausing on Standalone
10 Days Ago
Don't bind ExitStage on controller by default TMP replacements in replay UI Fixed character spacing in bold text
11 Days Ago
Fixed Standalone build error
11 Days Ago
Fixed campaign score percentile visibility Leaderboard description tweak Attempt to connect to game server in background on first launch Fixed possible NRE in LeaderboardView
12 Days Ago
Even more leaderboard fixes Fixed campaign menu elements not always being correctly visible
12 Days Ago
Nicer formatting for leaderboard mode text
13 Days Ago
About to rewrite leaderboard access on Switch Simplifying leaderboard fetching on Switch Finished leaderboard fetching rewrite Fixed leaderboard pairs Fixed flicker when leaderboards switch between nearby and global
16 Days Ago
Increased score submission retry period Only retry submitting scores when logged in again
16 Days Ago
More leaderboard fixes
16 Days Ago
Helpers for running tasks on the main thread Leaderboard fetching refactor in progress Test procedure update
17 Days Ago
Updated test-procedures.md
17 Days Ago
Remove debug items from pause menu Possible fix for core position for one frame on spawn Can now use touch input to go online on Switch
17 Days Ago
Updated packages Fixed speech bubble progress bars sometimes not animating Fixed rough transition when color grading disables
22 Days Ago
Hide main menu header when settings are open on Switch Disable input page when in co-op
22 Days Ago
Fixed exception when validating replays
22 Days Ago
Fixed SFX audio clips not being loaded at the right time
22 Days Ago
Fixed possible NRE when testing in the editor Fixed save file corruption when testing in the editor Fixed speech bubble movement when fast forwarding replays
22 Days Ago
Updated strings/default.json
22 Days Ago
Fixed text alignment for some strings in mech
23 Days Ago
One more button icon update for Switch
23 Days Ago
Fixed button prompt icon priority Go back to single player if controller support applet is cancelled Skip intro stage on first run if SkipIntro button is held Show "MAIN MENU" on loading screen when loading menu
23 Days Ago
Moved campaign nav buttons
23 Days Ago
Some more loading tweaks
23 Days Ago
Fixed loading screen button prompt icons Merge remote-tracking branch 'origin/master' More button prompt tweaks
23 Days Ago
Loading tweaks
23 Days Ago
Updated switch button prompts