branchSpaceUsurperUnity/mastercancel
2,624 Commits over 2,496 Days - 0.04cph!
Replay tests depend only on Win64 build, Steam upload depends on replay
Update to 2020.3.43f1, update burst and entities packages
Don't do Release build by default, add workflow_dispatch trigger
Update Steam Upload build step
Move build to org-level runner with "chippy" tag
Update steam upload build step
Update steam upload build step
Update steam upload build step
Fixed typo in steam upload step
Can't specify runs-on in a nested workflow
Workaround for the env context not being available
Pass unity version as an input?
Pass unity version to build workflow
Attempt to fix unity action
More build config refactoring
Fixed build step dependencies
Build refactoring, do both release and debug
Fixed indentation in main.yml
Move replay test to separate job
Re-enabled all unity steps in build
Reverted with-post-step/post.js
Got rid of non-functioning post-if
Another attempt at post-if condition
Local cache: dirs_exist_ok=True
Attempt to put condition back into with-post-step
Local cache: don't clear destination directory
Another with-post-step attempt
Another attempt at getting with-post-step working
Fixed typo in cache-local action
Fleshed out cache-local action
Attempt to fix unescaping path
Un-escape paths in cache-local.py
Try to escape multiline input
Update cache-local action
Update cache-local action
Update cache-local action
Update cache-local action
Playing around with multiple jobs
Revert "Try out cache action"
This reverts commit 8afebb4222e4f85c47e76d2159dad23df12c15dc.
Clear validation log each run
Try out cache action
Add --validation-output option
Handle replay test crashing on exit
Fixed typo in buildinfo.py