userJames Kingcancel
branchSpaceUsurperUnity/mastercancel

2,634 Commits over 2,557 Days - 0.04cph!

5 Years Ago
Added Drawable class to help organise depth levels Moved unit rendering to new Drawable system Quad rendering refctor to support new sprite atlas system Fixed UVs assigned by SpriteAtlas Bullets can now use loose textures directly Can either use * "sprite" - path to a single texture * "sprites" - array of texture paths, used with "spriteIndex" to select which sprite to use When using "sprites", all textures must be the same size. Example usage of new loose bullet textures
5 Years Ago
Goto FSM actions can now use a scriptfunc for the destination state name
5 Years Ago
CHIPPY-267: Can now browse leaderboard while paused HUD moves to the side when paused Pause nav menu fades in-out properly
5 Years Ago
Fixed some bugs with main menu navigation
5 Years Ago
Added MultiTargetGraphicButton CHIPPY-263: Added leaderboard mode selection buttons
5 Years Ago
CHIPPY-263: Can now toggle between leaderboard modes by navigating left and right Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Better leaderboard selection animation Fixed leadeboard resizing not being consistent
5 Years Ago
CHIPPY-262: Fixed cancelling out of leaderboard browsing
5 Years Ago
Button list configs can now specify offset max / mins CHIPPY-262: Added (non-functional) leaderboard browse button prompt CHIPPY-262: Started working on leaderboard browsing functionality CHIPPY-262: Finished LeaderboardProxy (untested) CHIPPY-262: LeaderboardView now works with LeaderboardProxy All exisiting LeaderboardViews now use LeaderboardProxy CHIPPY-262: Working on browsing leaderboard entries CHIPPY-262: Leaderboard navigation fixes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'new-ui' CHIPPY-262: Smoother scrolling through leaderboard entries CHIPPY-262: Can now play replays from a level select leaderboard
5 Years Ago
Added null checks to song scripts CHIPPY-261: Added button prompt to selected stage
5 Years Ago
GameStage.GetUnit(name) now returns null if unit is not found Fixed a couple of issues with post-game friends leaderboard * Fixed sometimes having too many items * Fixed rank numbers Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
5 Years Ago
CHIPPY-260: Refactored ButtonPrompt to inherit from ButtonListBase CHIPPY-260: ListMenu now also inherits from ButtonListBase CHIPPY-260: Main menu header is now a (horizontal) list menu Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
5 Years Ago
Updated Facepunch.ExpressionStrings Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Tweaked menu icon tints Extra main menu tweaks Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
CHIPPY-204: Simplified menu icon glow logic CHIPPY-204: Next level in each campaign pulses
6 Years Ago
CHIPPY-191: Fixed old leaderboard replays getting deleted incorrectly Fixed possible NRE on bullet despawn Bullets stop resolving collisions when they despawn Extra bullet collision safety check Added GameManager.SubmitScoresInEditor CHIPPY-191: Fixed old leaderboard replays not getting replaced
6 Years Ago
Fixed a build error
6 Years Ago
CHIPPY-194: Fixed stages precaching unnecessary resources
6 Years Ago
CHIPPY-200, CHIPPY-201: Custom stages show up in main menu again CHIPPY-190: Some plugin menu cleanup
6 Years Ago
CHIPPY-202: Added menu icon data for plugin creation button CHIPPY-202: Create Plugin button re-implemented
6 Years Ago
Added support for 24 bit PCM in custom music samples Removed Csproj fixup script
6 Years Ago
CHIPPY-203: Updated example plugin template Fixed case where plugin resources took lower precedence than built-in ones Updated .gitignore
6 Years Ago
Fixed default starting planet being the first stage of the last campaign
6 Years Ago
CHIPPY-189: Campaigns go top to bottom, stages left to right CHIPPY-189: Fixed how scrolling behaves when stage menu is rotated
6 Years Ago
Added an editor script to fix unity package references in csproj files
6 Years Ago
Migration to Unity 2018 Deploy to unity2018 branch Some myserious other changes after migration Fixed error when timer is visible Merge branch 'unity2018' Update Jenkinsfile, steamworks.app.vdf
6 Years Ago
Updated Jenkinsfile
6 Years Ago
Fixed a divergence related to bullet pattern pooling
6 Years Ago
Fixed case where a timer is accessed when invalid
6 Years Ago
New TimerHandle system, trying to guarentee timers are recycled correctly
6 Years Ago
Fixed some cases where timers would get re-used
6 Years Ago
Added some navigation shortcuts in main menu
6 Years Ago
Switched button to browse campaign scores
6 Years Ago
Fixed case where pressing escape in the main menu won't toggle the corner menu Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Changed which action toggles corner menu in main menu Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed a warning
6 Years Ago
Game over UI control tweaks
6 Years Ago
Fixed typo in onion boss json
6 Years Ago
Fixed NREs when unable to read json
6 Years Ago
Fixed json reading errors not being marked as errors Can navigate back to main menu on game over Can now restart stage on victory
6 Years Ago
Fixed being able to select hidden menu items during game over Stage no longer stays paused on victory
6 Years Ago
Better JsonReaderException logging Progress doesn't animate again when switching back to it while still paused
6 Years Ago
CHIPPY-188: Fixed lasers hanging around after their part dies
6 Years Ago
CHIPPY-188: Fixed lasers not rotating after last commit
6 Years Ago
CHIPPY-188: Fixed another possible case where laser lines might not be removed properly
6 Years Ago
Making extra sure laser rectlines aren't reused
6 Years Ago
Level select styling tweaks
6 Years Ago
Fixed some cases where pause / game over fadeing wasn't resetting
6 Years Ago
Added Planet.ToString() CHIPPY-163: Fixed planet links being wrong colour when first entering menu
6 Years Ago
CHIPPY-187: Fixed returning to last selected stage
6 Years Ago
CHIPPY-183: Game over UI is now in the centre of the screen