userJames Kingcancel
branchSpaceUsurperUnity/mastercancel

2,640 Commits over 2,710 Days - 0.04cph!

1 Year Ago
Added unity.yml workflow
1 Year Ago
Update main.yml
1 Year Ago
Update main.yml
1 Year Ago
Update main.yml
1 Year Ago
Update main.yml
1 Year Ago
Update main.yml
1 Year Ago
Update main.yml
1 Year Ago
Create main.yml
2 Years Ago
Show marker line for your local score on histogram https://files.facepunch.com/ziks/1b2411b1/Unity_Xy2HaLhQ5u.png
2 Years Ago
Fixed UI camera not respecting anti-aliasing setting Histogram rendering tweaks
2 Years Ago
Added histogram data HistogramData class WIP histogram display
2 Years Ago
Fixed timer display freezing when hijacking a replay
2 Years Ago
Build !clean
2 Years Ago
Force handheld mode when at Steam Deck resolution or lower
2 Years Ago
Updated Facepunch.Steamworks Support for RemoteStorageLocalFileChange on Steam Deck
2 Years Ago
More helpful error if property name case is wrong !release !clean
2 Years Ago
try / catch in CommentCollection.Download try / catch in CommentCollection.Add !release
2 Years Ago
Make CachedFunc.Matches stricter !clean !release
2 Years Ago
Fix for "ScriptFunc not compiled" error !clean !release
2 Years Ago
Build !switch
2 Years Ago
Removed placeholder stage description !clean !release
2 Years Ago
Added "menuBackgroundTint" to StageMenuData !release
2 Years Ago
Fixed core layers without specific textures being transparent !release
2 Years Ago
Always use CreateFile when saving progression !release
2 Years Ago
Fixed some issues with plugins changing leaderboard index !release
2 Years Ago
Require a restart after updating plugins in-game !release
2 Years Ago
Fixed NRE in the menu !switch
2 Years Ago
Build !switch
2 Years Ago
Disable stage icon generation on old GPUs Disable cancelling loading between stages in a speed run !release
2 Years Ago
Re-implemented split-screen without using RTs Letterbox tweaks to fix split-screen !release Build !switch Attempt to disable post-processing if not supported Also more logging Check if RT is supported in StageIconGenerator Fixed new split-screen on !switch Particles respect split-screen !switch More attempts to disable RT usage when needed Added --no-postprocessing switch Disable post processing in another place Fixed pause screen medals being duplicated !switch RenderSpriteSystem fallback for SM < 5.0 Bump game version for !switch
2 Years Ago
Check if host is mounted in StorageService.GetFiles !switch
2 Years Ago
Way to watch local test replays on !switch
2 Years Ago
Build !release
2 Years Ago
Fixed replay particle simulation rate !switch
2 Years Ago
Fixed case where $version would check the wrong file's version !release
2 Years Ago
Fuse stage progress calculation tweak Fixed progress divergence check at end of replay !release
2 Years Ago
Build fix !switch
2 Years Ago
Build !switch
2 Years Ago
Fixed NRE when changing anti-aliasing mode MultiChoice control tweak !release
2 Years Ago
Updated Jenkinsfile !release
2 Years Ago
Fixed UI text rendering artefacts Do both debug and release builds when using !release flag
2 Years Ago
Debug build
2 Years Ago
Added "Run in Background" option under Gameplay !release
2 Years Ago
Show error message when watching replay from unsubscribed custom stage Fixed case where custom stages would generate some ECS code Ignore command line args in editor Fixed stage progress divergence Added ReplayDiagnostics.Write(double)
2 Years Ago
Fixed soft lock when closing settings menu and clicking
2 Years Ago
Use separate sprite atlas for point filtered textures
2 Years Ago
InControl SuspendInBackground
2 Years Ago
Possible fix for NRE caused by TMP sprite embeds
2 Years Ago
Build !release !switch
2 Years Ago
Build !release