userJames Kingcancel
branchSpaceUsurperUnity/mastercancel

2,640 Commits over 2,710 Days - 0.04cph!

7 Years Ago
Fixed adding requirements between different units
7 Years Ago
Added Song.RunOnNextBeat(period, phase, action) Moved GameStage.Song to Stage.Song Example of player shooting in time with the beat
7 Years Ago
Fixed CoreData colours being reset to black
7 Years Ago
Fixed error when reading CoreData colours
7 Years Ago
Updated Facepunch.ExpressionStrings Removed Color24, can now just use Color / Color32 instead Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
Fixed method calls with optional parameters Added Song.TimeUntilNextBeat(period, phase)
7 Years Ago
Updated Facepunch.ExpressionStrings Music stops when leaving stage
7 Years Ago
Fixed music overlap when re-entering a stage
7 Years Ago
Figuring out how dynamic music should be composed Merge branch 'master' into dynamic-music Song segment progression working Fixed first song segments being skipped Sample data loading Updated Facepunch.ExpressionStrings Merge branch 'master' into dynamic-music Added SongSampleData.AudioClip Samples can now play, timing seems off Removed NUnit reference Improved song sample playback start timing Fixed song samples ending too early Better example samples Fixed loading samples from a subfolder Fixed zero-length segments Can now control volume of layers Music volume is now controllable again Example of using boss form number to control music layers Example song tweaks Merge branch 'master' into dynamic-music Fixed CHIPPY-59 Merge branch 'dynamic-music' Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
Fixed CHIPPY-45
7 Years Ago
CallMethod whitelisting
7 Years Ago
Whitelisting for members accessed in ScriptFuncs
7 Years Ago
Fixed codegen of Type constants
7 Years Ago
Better codegen error logging Updated Facepunch.ExpressionStrings
7 Years Ago
Fixed some unit form data being reset to default incorrectly
7 Years Ago
Fixed Repeat action error
7 Years Ago
Fixed errors caused by playerPos being overwritten
7 Years Ago
Updated Facepunch.ExpressionStrings Added support for aliases in func param definitions
7 Years Ago
Changed JsonSerializer default value handling Working on json default value fixes Fixed error in Stage_Planets
7 Years Ago
Removed random WebSocketSharp reference
7 Years Ago
Fixed typo causing weird FSM state changes
7 Years Ago
Example song config / samples json Added SongConfigData and SongSampleData classes Working on Song / SongManager
7 Years Ago
Can now specify individual sizes for part placements
7 Years Ago
Added KeyframeProperty<T> for bullet keyframes Example of PerUpdate mode usage for a bullet keyframe property stageTime is now defined in stage properties
7 Years Ago
Removed NUnit reference
7 Years Ago
Deserialized lists and dictionaries are now automatically cleared
7 Years Ago
Can now pass Func<T> parameters to CallMethod actions
7 Years Ago
Better logic to choose a method in FsmCallMethodAction
7 Years Ago
StageFsm / UnitFsm code gen
7 Years Ago
PatternRecipe code gen
7 Years Ago
Fixed possible error when updating generated funcs
7 Years Ago
Fixed exception in MenuStage
7 Years Ago
CallMethod code gen
7 Years Ago
Got rid of unnecessary conversions in codegen Working on code gen for CallMethod params Merge branch 'master' of SpaceUsurperUnity Added Fsm.HasActions
7 Years Ago
Updated Facepunch.ExpressionStrings Fixed FsmValue codegen Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
ScriptFunc code gen working for more fields
7 Years Ago
Stage and unit config ScriptFunc code gen working
7 Years Ago
Fixed error on non-scripted stages
7 Years Ago
Updated Facepunch.ExpressionStrings Added FuncParams to define what parameters are available for script funcs Switched Stage, Unit and Bullet to use FuncParams Removed unused GetBulletRecipePaths() ScriptFuncCodeGen now works fully with bullet recipes
7 Years Ago
CallMethod action can now store return value in a ParameterCollection
7 Years Ago
Started fixing C# code gen of expression strings
7 Years Ago
Support for deserializing objects for CallMethod parameters
7 Years Ago
Updated Facepunch.ExpressionStrings Now using `rand.Int` / `rand.Float` in scriptFuncs Now using `rand` instances in script funcs Merge branch 'master' of SpaceUsurperUnity Fixed error after merge
7 Years Ago
Made it easier to debug diverging rand calls
7 Years Ago
Fixed string interpolation with CallMethod parameters
7 Years Ago
Custom unit / stage / powerup properties can now be any type
7 Years Ago
Updated Facepunch.ExpressionStrings Replaced SetInt and SetFloat actions with a generic SetValue
7 Years Ago
Fixed hotloading of event handlers in unit config
7 Years Ago
Added sfx.json Replacing SfxType with string idents All sfx are now loaded from json
7 Years Ago
Fixed running action sets on FSMs without current states