userJames Kingcancel
branchSpaceUsurperUnity/mastercancel

2,640 Commits over 2,710 Days - 0.04cph!

7 Years Ago
Player name auto-hides with the replay timeline
7 Years Ago
Added #if UNITY_EDITOR guards around Utils.DivergenceLog
7 Years Ago
Timeline now shows while playback speed is not 1 Fixed divergence caused by bullet pattern elapsed time not being reset properly Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
Replay progress bar only shows if the cursor is over the game window
7 Years Ago
Better replay diagnostic formatting so it works with diff tools
7 Years Ago
Now logs replay diagnostic data when a test divergence frame is specified
7 Years Ago
Added standalone guard around steamworks api usage
7 Years Ago
Moved hijack button Added player name and recording date to replay playback
7 Years Ago
Progress bar now auto-hides if the player doesn't move the mouse for a while Fixed leaderboard entry selection showing when not in focus
7 Years Ago
Working on optimising connection checking Fixed case where victory UI wouldn't hide Connection cache memory optimisation Merge branch 'master' into connections Space is always left for leaderboard scrolling arrows
7 Years Ago
Fixed pxc connections possibly being marked as invalidated unnecessarily
7 Years Ago
Misc optimisation Bullet update optimisation
7 Years Ago
Added EffectParameter struct
7 Years Ago
Working on frame delta caching Further Pxc_Animation optimisation Fixed ShouldTestReplay
7 Years Ago
Pxc_Animation optimisation and some misc allocation reduction
7 Years Ago
Pxc_Connection optimisation
7 Years Ago
Update scheduling tweaks
7 Years Ago
Added MaxCatchupFrames to GameManager
7 Years Ago
Can now load a replay file from command line, or a shared replay in-editor
7 Years Ago
Bumped up game version
7 Years Ago
Reduced main causes of allocation
7 Years Ago
Started adding some profiling More profiling
7 Years Ago
Split `PixelGroup.CenterPos` into `RenderCenterPos` and `FixedCenterPos` to fix a divergence
7 Years Ago
Fixed testing replays
7 Years Ago
Re-enabled comments UI
7 Years Ago
Added standalone guards
7 Years Ago
Fixed not being able to click on leaderboard entries
7 Years Ago
Fix for broken leaderboard rows in some cases
7 Years Ago
Flipped off / on in toggle buttons
7 Years Ago
Removed redundant SaveProgressionData() call
7 Years Ago
New game version
7 Years Ago
Fix for sometimes not switching to controller input mode
7 Years Ago
Added deadzones for options navigation
7 Years Ago
Possible race condition fix
7 Years Ago
Can now operate combo options with a mouse
7 Years Ago
Slider options can now be mouse controlled
7 Years Ago
Fixed scrolling leaderboard entries, mouse interaction only enabled when browsing Button prompts can now only be clicked if nothing except for their parent has focus
7 Years Ago
Fixed non-standalone build error
7 Years Ago
Can now click on button prompts
7 Years Ago
Working on mouse input for options menu
7 Years Ago
Leaderboard UI behaves better when switching between mouse and button navigation
7 Years Ago
More video settings cleanup Finished resolution options cleanup
7 Years Ago
Possible cause of exception in video options page
7 Years Ago
Added "RESET TO DEFAULTS" button to controls options page
7 Years Ago
Controls rebinding now persistent
7 Years Ago
Cleaned up how button prompts react to control rebinding
7 Years Ago
Mouse and controller rebinding finished, not persistent
7 Years Ago
Working on mouse input rebinding Fixed being able to click on leaderboard entries while other UI was on top
7 Years Ago
Partial controller rebinding
7 Years Ago
Implemented key rebinding, not persistent yet