branchSpaceUsurperUnity/token-pathcancel
4 Commits over 0 Days - ∞cph!
CHIPPY-298: Fixed case where JTokens had truncated paths
CHIPPY-298: Added warning when a CallMethod does reflection during gameplay
CHIPPY-298: Almost working, need to sort out some dodgy paths
CHIPPY-327: Added --debug-mode and --trailer-mode command line options
Hide speech bubbles on game over
CHIPPY-328: Don't fade out on death in trailer mode
Merge branch 'master' into token-path
Trying to find a unique way to identify CallMethods