userJames Kingcancel
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570 Commits over 1,489 Days - 0.02cph!

6 Days Ago
Fix EnumDescription.GetEntry(object)
8 Days Ago
Fix IsValid check being ignored in EditorScene.Open
15 Days Ago
[SkipHotload] in allocation / GC profiling types
16 Days Ago
Sort Sandbox.Rules.Types Access control: allow Type.IsClass, Type.IsValueType getters
20 Days Ago
Add context menu "Go to Definition" on nodes Fixes #Facepunch/sbox-issues#7821
20 Days Ago
NodeLibrary is ContextLocal, so we don't need to Push() everywhere Fix Facepunch/sbox-issues#7808
20 Days Ago
Handle setting parent document for prefabs / map references Fixes SBOX-2KA9
20 Days Ago
Get rid of another log
21 Days Ago
Get rid of a log I left in
22 Days Ago
Fix resource.ref node thumbs not auto-updating, having broken size https://files.facepunch.com/ziks/2025-03-06/sbox-dev_AZNMKyCLEu.mp4
22 Days Ago
Document ControlWidget.StartEditing better Fix BoolControlWidget toggling on mouse press instead of mouse release Allow dragging Component / GameObject enabled toggle into ActionGraph https://files.facepunch.com/ziks/2025-03-06/sbox-dev_9VgTKcHVBc.mp4
22 Days Ago
Can drag The Box™ into ActionGraph https://files.facepunch.com/ziks/2025-03-06/sbox-dev_eCyOa5TFcV.mp4 Fixes Facepunch/sbox-issues#7795 Focus graph view when dropping something into it
22 Days Ago
Allow dragging transform properties into ActionGraph https://files.facepunch.com/ziks/2025-03-06/sbox-dev_AW24oUYbX4.mp4
23 Days Ago
Always clear ResourceLibrary in ResetEnvironment() We're rebuilding TypeLibrary, so we can't let resources leak containing old types. Leaking like this would happen when running `reconnect`. We let IMenuDll reload whatever it needs after clearing ResourceLibrary. Fixes Facepunch/sbox-issues#7776
23 Days Ago
GameInstance: fix OnPackageInstalledToContext leak A new handler was getting added each reconnect
25 Days Ago
Expose DamageInfo constructor to ActionGraph A little documentation / renaming in TypeLoader Add [SingleAction] attribute for delegate properties Makes them not show a list of actions in the inspector
25 Days Ago
Don't focus on source scene of graph if already open Facepunch/sbox-issues#7742
28 Days Ago
Fix some things missing from TypeLibrary in unit test projects
32 Days Ago
Dispatch edited events in Align Object(s) to View / Move To Grid
39 Days Ago
Add bool Editor.WheelEvent.Accepted
41 Days Ago
MorphControlWidget: dispatch edited events, randomize L and R
42 Days Ago
Tests reproducing #1826 #nullable enable in DefaultUpgrader More robust type hierarchy matching in default upgrader Fixes #1826 https://files.facepunch.com/ziks/2025-02-14/explorer_7llmQXMW5F.mp4
42 Days Ago
This comment doesn't apply any more
42 Days Ago
Fix warning in SpringDamperTest
42 Days Ago
Fix dragging rigid body speed regression https://files.facepunch.com/ziks/2025-02-13/sbox-dev_Nb6mf1LlfE.mp4
43 Days Ago
Make SpringDamp / SmoothDamp frame rate independent Fixes #1819 Add spring damper tests, attach a plot .svg if a test fails https://files.facepunch.com/ziks/2025-02-13/spring_2Hz_0.5.svg
44 Days Ago
Revert "Make SpringDamp / SmoothDamp frame rate independent" Breaks some games, looking into it now. This reverts commit 825f6120d224d04fce8298534c83d14b2a32bdc5.
44 Days Ago
Make SpringDamp / SmoothDamp frame rate independent Fixes #1819
49 Days Ago
Disable mixer thread choking warning for now TODO: find out how long each voice takes to mix, and let you print that on demand
49 Days Ago
Capture SceneEditorSession in SceneUndoSnapshot Avoid relying on static SceneEditorSession.Active having the correct value Add missing Scene.Push() in GameObjectInspector Fixes Facepunch/sbox-issues#7517
49 Days Ago
ActionGraph: fixed not being able to save expression delegates
49 Days Ago
ActionGraph: don't try to set { init; } properties Fixes Facepunch/sbox-issues#7533
49 Days Ago
Some safety around ResourceLibrary.Unregister Resources get unregistered in their finalizer, so this race condition could have happened: 1. Resources are loaded 2. Resource library gets cleared 3. Resources are loaded again 4. Old resources get GC'd, remove new resources from ResourceIndex Fix warning when using AssetSystem.CreateResource
50 Days Ago
Example networking test for asserting certain message types
50 Days Ago
Add "list_sound_handles" console command To help investigate Facepunch/sbox-issues#7450 Warn if the mixing thread is choking https://files.facepunch.com/ziks/2025-02-06/sbox-dev_0l4IVOqJgB.mp4 Facepunch/sbox-issues#7450
52 Days Ago
ActionGraph: add warning frame for graphs that can't be saved Fix case where empty editor scene is opened Fixes Facepunch/sbox-issues#7026
52 Days Ago
Dispatch edit event when changing SkinnedModelRenderer.Sequence
57 Days Ago
Rework anim parameter inspector to emit changed events (#1812)
57 Days Ago
MapInstance: use InvokeWithWarning() for loaded / unloaded actions Fixes SBOX-2WM2 Fixes SBOX-2X2S
58 Days Ago
Test if FindPathInScene() is null Dispatch property edits while changing in inspector
58 Days Ago
Hook up ISceneEdited editor event again for movie maker
59 Days Ago
Fix checking if open AG view matches given graph Facepunch/sbox-issues#7443
2 Months Ago
Expose Application.ShutdownUnitTest() Throws if not currently running a unit test
2 Months Ago
Restore old TypeLibrary at end of SerializeTest
2 Months Ago
Possible fix for fragile tests
2 Months Ago
Refactor GameObject serialization tests a little A couple of object cloning edge case tests CloneActionGraphProperty test Add CloneActionGraphSceneReference test
2 Months Ago
Update Facepunch.ActionGraphs to 1.9.18 * Fix switch node regression with mixed async case bodies
2 Months Ago
Add test for Compiler.CopyReferencesFromArchive Facepunch/sbox-issues#7317
2 Months Ago
Compiler: copy references from CodeArchive Was causing assemblies to be loaded in the wrong order when joining a server, so old versions of assemblies would be referenced. Fixes Facepunch/sbox-issues#7317
2 Months Ago
Get rid of string allocations in ComponentReference.Resolve()