userJames Kingcancel
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493 Commits over 1,369 Days - 0.02cph!

3 Days Ago
Tone down ByteStreamTest.DecompressStressTest
3 Days Ago
Expose EditorActionGraph.CanModifyParameters
3 Days Ago
IAssetEditor: focus existing editor if it's a BaseWindow
5 Days Ago
Fix ValueNoise shader function not being smooth Before: https://files.facepunch.com/ziks/2024-11-16/sbox-dev_KoXuUh9TIr.png After: https://files.facepunch.com/ziks/2024-11-16/sbox-dev_FtB7jYPzCf.png
13 Days Ago
Fix opening .action resources Fixes Facepunch/sbox-issues#6841
15 Days Ago
Multicast action graph delegates https://files.facepunch.com/ziks/2024-11-05/sbox-dev_ntUf9trdvk.png
16 Days Ago
Update Facepunch.ActionGraphs
17 Days Ago
Update Facepunch.ActionGraphs Fixes Facepunch/sbox-issues#6736
21 Days Ago
Switch case node https://files.facepunch.com/ziks/2024-10-31/sbox-dev_YiyL34b2CY.mp4
22 Days Ago
Failing tests reproducing Facepunch/sbox-issues#6731 Fix Facepunch/sbox-issues#6731 Clean up string.To{Numeric} extension methods
23 Days Ago
Can give an optional target to scene event nodes Fixes Facepunch/sbox-issues#6726
23 Days Ago
Add TreatWarningsAsErrors compiler option Add TreatWarningsAsErrors to built-in addons Helps us catch warnings before the build fails because of BuiltInTests.NoWarnings Add some default lighting to game object thumbs if scene is unlit
23 Days Ago
Add failing hotload test, reproducing #1673 Stricter AreEquivalentTypes, fixes #1673
24 Days Ago
Fixed Facepunch/sbox-issues#6696
24 Days Ago
Remove mock GameObject/Prefab code from managed MapEntity Clean up Entity tool as you can no longer add/target games this way # Conflicts: # game/editor/Hammer/Code/Tools/EntityTool.cs # game/editor/Hammer/Code/Tools/EntityTool/EntitySelector.cs Remove Hammer EntityIO UI Remove unused complicated stuff from worldbuilder: point templates, some hardcoded ents, dioramas, ... remove nav markup volumes from fgd ActionGraph source location refactor
24 Days Ago
Add WithExtension(this string path, string ext) Refactor rename flyout in asset browser, add error flyout Fixed Facepunch/sbox-issues#6695 https://files.facepunch.com/ziks/2024-10-28/sbox-dev_do9WlbwLbF.mp4
26 Days Ago
Fix warnings in editor projects
26 Days Ago
Naming consistency between Widget, Option, GraphicsItem Tooltip -> ToolTip StatusText -> StatusTip Expose Menu.ToolTipsVisible, add Menu.PathElement.Description Node menu rewrite, add tooltips https://files.facepunch.com/ziks/2024-10-26/sbox-dev_BqmtPdWalM.png
29 Days Ago
Node menu: list all scene refs https://files.facepunch.com/ziks/2024-10-23/sbox-dev_qisG1bsjT4.mp4
29 Days Ago
Fix undoing dragging connection handles Fix updating connection positions
30 Days Ago
Grid-aligned wires option https://files.facepunch.com/ziks/2024-10-22/sbox-dev_bUe9p89nrF.mp4
31 Days Ago
More docstring elements https://files.facepunch.com/ziks/2024-10-21/sbox-dev_l5UcrtR1tm.png Courtesy of bringing my laptop on some long train journeys this weekend
33 Days Ago
Reference formatting tweaks https://files.facepunch.com/ziks/2024-10-19/sbox-dev_UakhR0G0Jj.png
33 Days Ago
Some nicer description formatting for tooltips Show return value descriptions in action graphs Fixes Facepunch/sbox-issues#6636 Expose Sandbox.Achievement to TypeLibrary / ActionGraph Fixes Facepunch/sbox-issues#6637
34 Days Ago
Description attrib codegen: support method parameters Fixes Facepunch/sbox-issues#6622 Fix description of expanded outputs
37 Days Ago
Add Editor.NodeEditor.ConnectionStyle
37 Days Ago
Tweak is null / not null nodes to test for IValid
41 Days Ago
Add Verbose Hotload Logging option under Help https://files.facepunch.com/ziks/2024-10-11/sbox-dev_AHgWLtzQtX.png
42 Days Ago
Make it easy to drag onto input plugs again Nicer behaviour dragging to / from reroute nodes
42 Days Ago
Split off node menu logic to a separate file Basic version of dragging from inputs in graph editors Fixes Facepunch/sbox-issues#6031 https://files.facepunch.com/ziks/2024-10-10/sbox-dev_QpOhqAKPM5.mp4
43 Days Ago
Clean up node creation menu types, add a description of each class Clean up FindAllReflectionNodeTypes Clean up EventSystem.Run * Avoid repeated logic * Aggregate exceptions * Make sure all actions run Fix AreParametersActionGraphSafe with delegate parameters Validate event method parameters in RunEventNodeType
44 Days Ago
Update Facepunch.ActionGraphs
45 Days Ago
Update Facepunch.ActionGraphs
45 Days Ago
Fix formatting of node titles with type params https://files.facepunch.com/ziks/2024-10-07/NTc7SLTOVR.png Add built-in nodes for Scene.GetAllComponents<T>() https://files.facepunch.com/ziks/2024-10-07/SUbPeMLFFP.png
49 Days Ago
Update Facepunch.ActionGraphs
50 Days Ago
Fix plug dimensions Hacky fix for weird scale of bitwise or node icon Link pulse colors for Boolean / null / Color types https://files.facepunch.com/ziks/2024-10-02/sbox-dev_pT2RtiTvKq.mp4 https://files.facepunch.com/ziks/2024-10-02/sbox-dev_S1OdYgxDUi.mp4
50 Days Ago
Clean up formatting More node UI tweaks https://files.facepunch.com/ziks/2024-10-02/sbox-dev_IOVG6YMt1f.png
50 Days Ago
Fix possible NRE in PlugIn.OnPaint Add some more shortcuts to graph editors * Ctrl+D: duplicate selection * Esc: Clear selection * F: Frame on selection
50 Days Ago
Fix scene.get embedded nodes for non-target inputs https://files.facepunch.com/ziks/2024-10-02/sbox-dev_FG2liuGeku.mp4
50 Days Ago
Tweak operator node sizes to match input count https://files.facepunch.com/ziks/2024-10-02/sbox-dev_Nv5hjvflDz.png Clean up resource.ref / scene.ref node titles / descriptions https://files.facepunch.com/ziks/2024-10-02/zZzwIo8N8R.png
51 Days Ago
Add context menu helper to use component as input https://files.facepunch.com/ziks/2024-10-01/sbox-dev_hxsAZ448Hi.mp4
52 Days Ago
Get underlying type for nullable handle config Add handle configs for Resource, Rotation Add name, icon to scene.ref / resource.ref nodes https://files.facepunch.com/ziks/2024-09-30/sbox-dev_ANMFj2w5Em.png Mark scene as changed when action graph is edited
52 Days Ago
Mark texture getters as pure Use new icon style for resource.ref nodes too https://files.facepunch.com/ziks/2024-09-30/sbox-dev_OP78bw1BAw.png
52 Days Ago
WIP game object thumbnails in graphs Refresh object thumbs when scene saved Node icon tweaks https://files.facepunch.com/ziks/2024-09-30/sbox-dev_6XFZEVyCvd.mp4 More scene.ref node icon tweaks https://files.facepunch.com/ziks/2024-09-30/HZYdyW9buu.png Frame scene ref target on double-click https://files.facepunch.com/ziks/2024-09-30/sbox-dev_Fb3jaAbxNS.mp4
52 Days Ago
Fix case where graphs embedded in scenes wouldn't save
52 Days Ago
Tweak graph saving logic, warn if no editor session found
55 Days Ago
Fixed Facepunch/sbox-issues#6518
55 Days Ago
Fixed Facepunch/sbox-issues#6517
55 Days Ago
Fix connection preview vanishing when dragging to a new node
55 Days Ago
Fix Facepunch/sbox-issues#6514