userJames Kingcancel
branchsbox/mastercancel

328 Commits over 1,155 Days - 0.01cph!

3 Days Ago
Always explicitly keep a reference to delegates passed to native (#1546)
5 Days Ago
Publish: handle libraries referencing each other during compile
6 Days Ago
Re-use ActionGraphs when cloning / instantiating prefabs Fixes Facepunch/sbox-issues#5374
11 Days Ago
Move editor addon .cs files to Code directories Update .git-blame-ignore-revs
12 Days Ago
Make sure worker threads start when calling RunInThreadAsync( Action ) Log a warning if a task runs without yielding for more than 1s Facepunch/sbox-issues#4608
12 Days Ago
ActionGraph editor tabs (Facepunch/sbox-issues#4491)
13 Days Ago
ActionGraph: Fixed dragging out a signal reroute node
13 Days Ago
ActionGraph: clear properties panel when selected node is deleted
13 Days Ago
Scene ref gizmo: only use weak references to graph elements So references from deleted graphs will hide
13 Days Ago
Scene reference debug view (Facepunch/sbox-issues#5161) (#1508)
17 Days Ago
Internal geometry helpers for #1508 * Line2D * Vector2.Remap(oldRange, newRange, clamp) * Line.Clip(plane) * SceneCamera.ToScreen(line) DrawText / DrawQuad / Gizmo.ScreenText overloads accepting an angle Make Gizmo.Input.CursorPosition relative to view widget Refactor ActionGraphDebugger
17 Days Ago
Add overloads accepting CancellationTokens to delay tasks Facepunch/sbox-issues#5131 Action Graph editor tweaks to streamline CancellationTokens Facepunch/sbox-issues#5131
18 Days Ago
Support [Property] attribute on event fields (Facepunch/sbox-issues#4372)
18 Days Ago
Tools: Menu.ParentMenu, Menu.RootMenu So you can do stuff like menu.RootMenu.Close() Variable node editing (Facepunch/sbox-issues#5125)
19 Days Ago
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
19 Days Ago
Merge property or variable get / set nodes (#1507)
20 Days Ago
Update Facepunch.ActionGraph
20 Days Ago
Fix crash when selecting nodes with System.Object inputs / properties
25 Days Ago
Nicer action graph ValidationException stack traces https://files.facepunch.com/ziks/2024-04-03/sbox-dev_ROj6r4EUmt.mp4
37 Days Ago
ActionControlWidget: show graph errors in widget https://files.facepunch.com/ziks/1b2211b1/sbox-dev_DUsekC8GAK.png Even nicer stack traces for logs / exceptions in Action Graphs https://files.facepunch.com/ziks/1b2211b1/sbox-dev_pFRBSK1ykL.png
37 Days Ago
Nicer exception logging / stack trace for Action Graph exceptions Push EditorNodeLibrary in Asset.TryLoadGameResource()
37 Days Ago
Clean up opening editor for a given action graph Implement inspecting action graph elements Make sure ActionGraph GUIDs are unique too Make sure embedded expression graphs have an input node Fixes Facepunch/sbox-issues#5253 Hide input node for expression graphs with no inputs
38 Days Ago
Push NodeLibrary scope for ActionGraphResource Facepunch/sbox-issues#5244 Make sure NodeLibrary scope is pushed when deserializing components Facepunch/sbox-issues#5244
39 Days Ago
Change Json.PushNodeLibrary() to NodeLibrary.Push() Call NodeLibrary.Push() instead of Scene.Push() if HostScene is null Fixes Facepunch/sbox-issues#5244
39 Days Ago
Nicer test for if nodes are operators
39 Days Ago
Fix deserializing ActionGraphs in Menu context (#1506)
39 Days Ago
Temporary fix for drag executing multiple times in one frame
40 Days Ago
Fix NRE in GraphInputNodeType.GetPath
41 Days Ago
Add test for warnings in built-in projects Facepunch/sbox-issues#5223 Fix warning in AG editor Facepunch/sbox-issues#5223
41 Days Ago
EnumControlWidget support for nullable Fixed title of scene.get target input Fix property panel handling nullable ActionGraph parameter types Fix warning when compiling Action Graph editor EnumDescription.Entry.Group Menu.AddOptions fixes for value type items Menu.AddMenu( Menu menu ) menu menu menu menu menu If icon is just a bunch of symbols, make sure it doesn't overflow https://files.facepunch.com/ziks/1b1811b1/kr69TajHB0.png Implement VectorControlWidget.StartEditing() Fix ControlSheet.AddObject return value regression
48 Days Ago
Handle exceptions thrown when discovering reflection-based nodes Fixes Facepunch/sbox-issues#5157
48 Days Ago
Fix copy/pasting nodes referencing graph target input.
48 Days Ago
Allow easy access to graph inputs from node menu, including "This" https://files.facepunch.com/ziks/2024-03-11/RkOMLQmLlN.png Facepunch/sbox-issues#5082
48 Days Ago
Update Facepunch.ActionGraph Facepunch/sbox-issues#5066 Facepunch/sbox-issues#5128
48 Days Ago
[ActionGraphInclude] implies [Expose] Rename "Game Object" node category to "Scene" Expose scene tracing to Action Graph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_rirZ1oi97u.mp4 Fixes Facepunch/sbox-issues#5120 ActionGraph node menu respects [ReadOnly] attributes
49 Days Ago
Revert "Expose SceneTrace etc to ActionGraph" This reverts commit 438a62d24fbf3dc9a156f8279322af8ccb00c51d. I want to make some of these methods into action nodes, not expressions.
49 Days Ago
Expose SceneTrace etc to ActionGraph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_NWYZqy5dMC.png
49 Days Ago
Mark IActionComponents as obsolete Don't list obsolete component types in ComponentTypeSelector
51 Days Ago
Fix #nullable context warnings Facepunch/sbox-issues#5116
51 Days Ago
CollisionActionComponent, TriggerActionComponent implement IActionComponent
52 Days Ago
CollisionActionComponent, TriggerActionComponent These will all get deprecated with #1458 anyway
52 Days Ago
SourceLocation ILHotload test Use built-in FindNode( getInnermostNodeForTie: true ) for ILHotload #1492 Fix ILHotload handling SourceLocation attributes I'm not sure why it wasn't skipping before
52 Days Ago
Tentative fix for #1492 This might lead to it falling back to normal hotloads more often, but at least it shouldn't throw.
53 Days Ago
Avoid throwing / catching exceptions when upgrading delegates (#1491) Was very slow when the debugger is attached
53 Days Ago
Cleanup Update Facepunch.ActionGraphs Allow [InitializedBy( null )]
53 Days Ago
Fixed AG undo/redo regression IResourceEditor.Changed event Fix save button not enabling for custom editors
54 Days Ago
Fix truncated context menu for some plugs
54 Days Ago
Failing list block copy test Fixed possible "Destination is too short" on list hotload
55 Days Ago
Can create variables from outputs again https://files.facepunch.com/ziks/2024-03-05/sbox-dev_KoPIunZlbZ.mp4
55 Days Ago
Fixed dragged output listing irrelevant nodes