userJames Kingcancel
branchsbox/mastercancel

570 Commits over 1,489 Days - 0.02cph!

9 Months Ago
Fixed Facepunch/sbox-issues#5752
9 Months Ago
Update Facepunch.ActionGraphs * Optimization when cloning * Nicer error messages with invalid pure methods (Facepunch/sbox-issues#5743)
9 Months Ago
ByteStream Rewrite (#1610) * Added failing ByteStream stress test * Rewrite ByteStream to use Span / ReadOnlySpan where possible
9 Months Ago
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9 Months Ago
Look for matching source file when creating component from template
9 Months Ago
Use ClassName when serializing types generated with compedit Maybe we'll want to always serialize as ClassName if the attrib is present?
9 Months Ago
Added various editor events to ActionGraph editor For component editor library to hook into Expose a way to deserialize ActionGraphs with a cache Add ActionGraphTargetAttribute Use first SourceLocationAttribute if multiple found
9 Months Ago
Allow editor projects to reference actiongraph / shadergraph Some extra safety in TypeLibrary.IsAllowedType
9 Months Ago
Update Zio to 0.18.1 Fixes Facepunch/sbox-issues#5683
9 Months Ago
Warn when a FileSystemWatcher emits an error This can happen when the internal buffer is exceeded, causing changes to be dropped.
9 Months Ago
Compiler.Watch: ignore /obj/
9 Months Ago
Trace changes to watched source locations Facepunch/sbox-issues#262 Facepunch/sbox-issues#5683
10 Months Ago
Set Connection.Local.State to Connected in On_Handshake_Activate
10 Months Ago
ActionGraph: Expose NeworkSpawn, some Connection members
10 Months Ago
Fall back to UnknownStackLineHandler if file name is missing Fixes ILHotloaded method stack traces showing nothing at all
10 Months Ago
Context menu UI to add / remove inputs / outputs Fixes Facepunch/sbox-issues#5625
10 Months Ago
Use Sandbox.Json.options in BaseFileSystem JSON methods
10 Months Ago
Gizmo.Draw.LineCapsule fix (#5600)
10 Months Ago
Cache ActionGraphs per PrefabFile
10 Months Ago
Component inspector event toggle color / tooltip shows if actions are populated https://files.facepunch.com/ziks/2024-05-24/sbox-dev_DLz0WbVE9W.png Facepunch/sbox-issues#5563
10 Months Ago
Fixed WorldPanel.RayToLocalPosition when scaled Fixes Facepunch/sbox-issues#5558
10 Months Ago
Fixed WorldPanel gizmo scale Fix bounds for scaled WorldPanels Scaled up panels were getting culled while on-screen
10 Months Ago
Fix UpdateFromPrefab() NRE when GameObjectFlags.NotSaved
10 Months Ago
Update Facepunch.ActionGraphs
10 Months Ago
Fix codegen error check in compiler Was causing first build after fixing errors to fail too
10 Months Ago
ConeEmitter: velocity direction should always be away from tip ConeEmitter: fix distribution if OnEdge is false
10 Months Ago
Fix Rotation.LookAt(Vector3 forward) Broken if you do Rotation.LookAt(Vector3.Forward)
11 Months Ago
Fix nullable error
11 Months Ago
Support compiling from a MemoryFileSystem Re-implement / simplify FastPathTest Fix test host process crashing in TestCompiler
11 Months Ago
Update Facepunch.ActionGraph
11 Months Ago
Allow dropping a .action into the Action Graph editor https://files.facepunch.com/ziks/2024-05-16/sbox-dev_7kY8vTea7g.mp4 Fixed target type of AGs on the root of a prefab AG node double-click opens new tab in same window Can drag .action resources into Action properties https://files.facepunch.com/ziks/2024-05-16/sbox-dev_rSLRXcZtPU.mp4
11 Months Ago
ControlObjectWidget: don't create an instance for AG properties
11 Months Ago
Hotload: ignore Microsoft.CodeAnalysis
11 Months Ago
Fix GameLoadingFlags.Developer Add missing [Flags] attributes
11 Months Ago
Query collision rules, CharacterController.UseCollisionRules (#1566) * Added `PhysicsWorld.GetCollisionRule(string left, string right)` * Added `WithCollisionRules(string tag, bool asTrigger)` to `PhysicsTraceBuilder` and `SceneTrace` * Added `bool CharacterController.UseCollisionRules` * Update helper text in CollisionPage https://files.facepunch.com/ziks/2024-05-15/firefox_9de7c5NRvM.png
11 Months Ago
ActionGraph: don't qualify type names by assembly name Fixes Facepunch/sbox-issues#5473
11 Months Ago
Handle RootNamespace option in SimpleComponentTemplate
11 Months Ago
ImpureAttribute to compliment PureAttribute Facepunch/sbox-issues#5499
11 Months Ago
Fix Json.SerializeAsObject handling indexers
11 Months Ago
Expression graphs can have signals Means they can use variables, and control flow like conditions and loops
11 Months Ago
ShaderGraph: Fix black region in triplanar texture nodes Facepunch/sbox-issues#5371
11 Months Ago
Fix method identities not matching for generic declaring types Fix component RPCs declared on generic types
11 Months Ago
Always explicitly keep a reference to delegates passed to native (#1546)
11 Months Ago
Publish: handle libraries referencing each other during compile
11 Months Ago
Re-use ActionGraphs when cloning / instantiating prefabs Fixes Facepunch/sbox-issues#5374
12 Months Ago
Move editor addon .cs files to Code directories Update .git-blame-ignore-revs
12 Months Ago
Make sure worker threads start when calling RunInThreadAsync( Action ) Log a warning if a task runs without yielding for more than 1s Facepunch/sbox-issues#4608
12 Months Ago
ActionGraph editor tabs (Facepunch/sbox-issues#4491)
12 Months Ago
ActionGraph: Fixed dragging out a signal reroute node
12 Months Ago
ActionGraph: clear properties panel when selected node is deleted