userJames Kingcancel
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497 Commits over 1,369 Days - 0.02cph!

11 Months Ago
ActionGraph: directly use variables for inputs, reachability fixes https://files.facepunch.com/ziks/1b1111b1/sbox-dev_zsJbxaO0TC.mp4 https://files.facepunch.com/ziks/1b1011b1/NVIDIA_Share_k0NTtOlpgq.png
11 Months Ago
Move MemberInfo.ToSimpleString() extension to Sandbox.System Add Stirng.HtmlEncode() / UrlEncode() extension methods ActionGraph: type name formatting fixes
11 Months Ago
ActionGraph: Fixed not being able to delete duplicate input / output nodes
11 Months Ago
Expose GraphicsItem.BoundingRect Allows graphics items to draw outside of their defined size ActionGraph: Fix input const value repainting
11 Months Ago
ActionGraph: Nodes for creating common collection types Array, List, HashSet, Dictionary
11 Months Ago
ActionGraph: Expose GameObject.Destroy(), Clear()
11 Months Ago
Use different prefixes for ShaderGraph vs ActionGraph clipboard text Defer loading ActionGraph resources until needed Fix error message when ActionGraph resource not found Fix case where wrong property is deserialized to in Json.DeserializeToObject E.g., the FirstOrDefault could match a property that was JsonIgnored, and miss a property with the same name (with [JsonPropertyName]) that isn't ignored.
11 Months Ago
ActionGraph context pass-through for nested graphs
11 Months Ago
Move ActionGraphView to its own file Fix ActionGraph properties panel resizing itself
11 Months Ago
Better default type for operator properties Fixed editing integer constants in ActionGraph
11 Months Ago
Fixed error CS8632
11 Months Ago
ActionGraphs capture their containing component Fixes Facepunch/sbox-issues#4370
11 Months Ago
Add a bunch of helper ActionGraph components https://files.facepunch.com/ziks/1b0311b1/sbox-dev_jQKi0PFKho.png
11 Months Ago
Don't list input signals in properties panel Don't show default value for array args Input.ActionNames, Input.GetGroupName( action ) InputActionControlWidget for ActionGraph https://files.facepunch.com/ziks/1b0311b1/sbox-dev_Ix1HH9V6cj.mp4
11 Months Ago
Fixed TypeDescription.IsStatic Fixed NotNullableValueTypeConstraint check HasImplementation attribute as a hint for ActionGraph type parameters
11 Months Ago
Nicer default value handling in node editor UI
11 Months Ago
Use one global NodeLibrary, created by GameMenu context (#1426)
11 Months Ago
Add IComponentLister.GetAll<T>() ActionGraph: don't list methods with unsupported parameter delegate types sbox-issues#4275
12 Months Ago
Hacky way to let you do constant values for operator inputs
12 Months Ago
ActionGraph editor
12 Months Ago
Fix EnumControlWidget for [Flags] enums Before: https://files.facepunch.com/ziks/1b0411b1/flags-before.mp4 After: https://files.facepunch.com/ziks/1b0411b1/flags-after.mp4
12 Months Ago
Update Facepunch.ActionGraphs
12 Months Ago
Attributes to ignore / include members as ActionGraph nodes
12 Months Ago
Fix ActionGraphs breaking on full hotload
12 Months Ago
Add essential system types to TypeLibrary (#1365) * Add some essential System.* types to TypeLibrary * Fixed TypeLibrary.GetType<T>() * System type tests * Simplify reflection in NodeLibrary * Filter methods available to ActionGraph * Add PropertyDescription.IsIndexer
12 Months Ago
Small plug tweaks
1 Year Ago
Hack to support system types in TypeLoader Update Facepunch.ActionGraphs Move ActionGraph related attributes to Sandbox.System Move NodeLibrary outside of TypeLibrary Get rid of some logging
1 Year Ago
Update Facepunch.ActionGraphs
1 Year Ago
Update output connections too in GraphView.UpdateConnections
1 Year Ago
Update ActionGraphs, NodeLibrary restructuring * Now one NodeLibrary per TypeLibrary instead of per ResourceLibrary * No need to have a JsonSerializerOptions per ResourceLibrary any more ActionGraphResource serialization fixes Exposing some stuff in GraphView for derived types Fix ActionGraph serialization test Got rid of some debug logging
1 Year Ago
ActionGraphResource, update Facepunch.ActionGraphs Placeholder NodeUI.OnDoubleClick()
1 Year Ago
Fixed sboxgame/issues#4132 There might be a deeper issue at play, but this should at least make it usable
1 Year Ago
Test reproducing sboxgame/issues#4125 Fixed sboxgame/issues#4125 Bad assertion, local functions won't become static if they reference only 'this'
1 Year Ago
Update Facepunch.ActionGraphs Include .pdb from Facepunch packages in builds Revert "Reverting attempting to send Facepunch.ActionGraphs" This reverts commit 6e264f87f6b172af884e0b420c26c05f1d7b6e0a.
1 Year Ago
Reverting attempting to send Facepunch.ActionGraphs Needs the .pdb next
1 Year Ago
Include docs .xml from any Facepunch.* NuGet package on build Revert "Revert ActionGraphs inclusion, doesn't make a .xml file so it's failing the build" This reverts commit 88a50a2706c5b767a61d841af038fb97677b63c4.
1 Year Ago
Update Facepunch.ActionGraphs
1 Year Ago
Update Facepunch.ActionGraphs Support for node plugs in title bars Support for overriding getting relevant nodes without an input type
1 Year Ago
Make GraphView.FormatTypeName public
1 Year Ago
Reference Facepunch.ActionGraphs, NodeEditor abstraction (#1311) * Allow references to Facepunch.ActionGraph in editor code * Add some basic node definitions * Expose TypeLibrary members as nodes * Refactor NodeGraph to support dynamic nodes * Hotload: fix before / after constraints on upgrader ordering * TypeLibrary.GetSerializedObject overload accepting a getter * Add [Flags] to DockProperty * Allow custom exception stack trace inspectors * Skip HideInEditor properties in ControlSheets
1 Year Ago
Test for null get / set methods in ILHotload (#1287)
1 Year Ago
Handle upgrading ParameterInfo (#1287)
1 Year Ago
Fixed check for if this is first time assembly is enrolled Call TriggerRegisterEvent before OnHotloadSuccess This makes sure that TypeLibrary knows about the new assembly before things like EntityManager.OnHotloaded() get called.
1 Year Ago
Remove references to vphysics2 Co-authored-by: Matt Stevens <matt@mattstevens.co.uk>
1 Year Ago
More safety in JsonSerializerOptionsUpgrader (#1287)
1 Year Ago
Fix possible exception in ConcurrentDictionaryUpgrader (#1287)
1 Year Ago
Possible fix for first error in #1287 I couldn't repro, but it's possible some serialization was happening during a hotload to cause this.
1 Year Ago
NetworkTable: build variables in deterministic order See sboxgame/issues#4066, tbh I don't know why they get reordered Call Enroller.Dispose() in ServerDll.OnShutdown() Fixes sboxgame/issues#4067
1 Year Ago
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1 Year Ago
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