userJames Kingcancel
reposboxcancel

736 Commits over 1,155 Days - 0.03cph!

48 Days Ago
Improved node type filtering w.r.t. whitespace
48 Days Ago
Fixed #1477
48 Days Ago
Fixed Facepunch/sbox-issues#5022
48 Days Ago
Fixed Facepunch/sbox-issues#5009
49 Days Ago
Node menu rewrite * Can search all possible node types * Properties / methods from TypeLibrary * Component getters of each type * Extension methods now appear like normal instance members * ActionGraph resources appear as normal instance members too * Output expansion isn't limited to properties any more * Editor knows which components exist on scene.ref targets * Improved formatting for node titles / parameters * Search truncates results at 20
50 Days Ago
Implicit conversion cleanup
50 Days Ago
WIP full type library search #1466 https://files.facepunch.com/ziks/2024-02-27/sbox-dev_qIrVpyR3tI.mp4 Selected output / local instance nodes re-implementation
50 Days Ago
Fix hotload error involving duplicate properties Some more hotload skipping for TypeLibrary stuff Update Facepunch.ActionGraphs Fix in parameters Fix sound.play node regression
51 Days Ago
Fix hotload error involving duplicate properties WIP full type library search #1466 https://files.facepunch.com/ziks/2024-02-27/sbox-dev_qIrVpyR3tI.mp4
52 Days Ago
Update Facepunch.ActionGraphs Fix copy/pasting scene ref nodes Rewrote scene.ref node * Has a useful error if referenced object isn't from same scene as graph * Shows icon of referenced type * Nicer serialization
52 Days Ago
Possible fix for custom node hotload bugs Facepunch/sbox-issues#4946 Facepunch/sbox-issues#4976 Facepunch/sbox-issues#4977
54 Days Ago
Component editor
54 Days Ago
Why does SerializedProperty have 4 virtual methods to get attributes? Fixed SerializedList.Parent
55 Days Ago
Fixed TransformTest randomly failing
55 Days Ago
Fixed Facepunch/sbox-issues#4947
55 Days Ago
Action Graphs can reference the GameResource they're embedded in Ctrl+S in an embedded Action Graph saves its host scene
55 Days Ago
Asset Drag & Drop into Action Graph Editor (#1468)
55 Days Ago
Added parameterless Asset.LoadResource() Added DragData.OfType<T>(), DragData.Assets helpers Asset drag & drop into AG editor
56 Days Ago
Node input context menu signal fixes
56 Days Ago
Added DragData.OfType<T>(), DragData.Assets helpers Asset drag & drop into AG editor
56 Days Ago
Asset drag & drop into AG editor
56 Days Ago
Added parameterless Asset.LoadResource() Added DragData.OfType<T>(), DragData.Assets helpers Asset drag & drop into AG editor
56 Days Ago
Fixed nullable parameters in nodes Fix warning when dragging non-text
56 Days Ago
Package.FormatIdent Added default Resource.ToString(), Component.ToString() Format matches GameObject.ToString(): "<type>:<name>"
56 Days Ago
Component editor
56 Days Ago
Fixed #1467
56 Days Ago
Pass mouse events from labels to the plug, fixes #1465 https://files.facepunch.com/ziks/2024-02-22/sbox-dev_30vniCtdgM.mp4
56 Days Ago
Can create variables by right-clicking inputs Add "Use Labeled Output" menu on input context menu https://files.facepunch.com/ziks/2024-02-22/sbox-dev_5qn6eAweBY.mp4 Fixes #1464
56 Days Ago
Using cleanup
56 Days Ago
Package.FormatIdent Added default Resource.ToString(), Component.ToString() Format matches GameObject.ToString(): "<type>:<name>" Added parameterless Asset.LoadResource() Added DragData.OfType<T>(), DragData.Assets helpers Asset drag & drop into AG editor https://files.facepunch.com/ziks/2024-02-21/devenv_fMDnNTpFdd.mp4 Use new DragData helpers in Component / GameObject controls Fix warning when DragData has no text
57 Days Ago
Component editor
57 Days Ago
Drag references to GameObjects / Components from scene view https://files.facepunch.com/ziks/2024-02-21/devenv_pNaqhLJEaQ.mp4
58 Days Ago
Test reproducing Facepunch/sbox-issues#4688 Fixed Facepunch/sbox-issues#4688 More property getter / setter fast path tests
58 Days Ago
Component editor
58 Days Ago
Hotload skip NodeDefinition Allow deleting parameterless output nodes
58 Days Ago
Component editor
58 Days Ago
Close context menu on line edit submit Get rid of legacy code paths in DefaultUpgrader
58 Days Ago
Fix MultiSerializedObject propagating OnPropertyChanged Facepunch/sbox-issues#4885 Call GameResource.PostReload() after saving to disk Clears cached scene in PrefabFile Facepunch/sbox-issues#4885
58 Days Ago
Don't just use ClassName to serialize types in ActionGraph Fixed Facepunch/sbox-issues#4869
59 Days Ago
Close context menu on line edit submit Put all generated component types in one assembly
59 Days Ago
In-editor property creation: use const value as default
59 Days Ago
Component editor
59 Days Ago
Context menu text entry cleanup, can edit graph inputs / outputs again
59 Days Ago
Some PredictBestType fixes for operators Fixed legacy Get Game Object node appearing in node list again Some local instance node grouping cleanup https://files.facepunch.com/ziks/2024-02-19/O0b83KRmbo.png
2 Months Ago
Fixed StructArrayConverter.BlockCopy Fixes Facepunch/sbox-issues#4794
2 Months Ago
Fixed #1459 https://files.facepunch.com/ziks/2024-02-16/sbox-dev_PgVOUJbZm0.mp4 Update Facepunch.ActionGraphs
2 Months Ago
Component editor
2 Months Ago
Fixed pulses not always animating Fix expression node regression in legacy GetGameObjectNodeDefinition
2 Months Ago
Fixed ActionGraphResource
2 Months Ago
Component editor