userJarryd Campicancel
branchSkyCruise/mastercancel

923 Commits over 638 Days - 0.06cph!

7 Years Ago
Enable osx and linux builds
7 Years Ago
Performance/allocation improvements With lots of profiler samples
7 Years Ago
Add TextMeshPro package, remove Ads + IAP packages
7 Years Ago
Jenkinsfile fix
7 Years Ago
Update to 2018.1.0f2
7 Years Ago
New on/off icons for the rest of the build options
7 Years Ago
Increased bin range
7 Years Ago
More jobs
7 Years Ago
Bin and radio size fixes No exit time on repair anim More job tweaks Merge branch 'master' of SkyCruise
7 Years Ago
Fixed passenger light complaints not updating
7 Years Ago
Refund prop amounts reduce based on prop durability
7 Years Ago
Fixed bad paint error message Fixed some props still using old entitlement unlock system Don't autosave before upgrading ships Was making bad autosaves
7 Years Ago
Added a staff only paint type
7 Years Ago
Sort unlocked props before locked props when in prop purchasing menu More wall/door fixes Fixed water tank description Fixed passengers throwing exceptions when emoting while using an object
7 Years Ago
Fixed entrance no build zone not working
7 Years Ago
Fixed tutorial toggle on new game menu
7 Years Ago
Added an avoid influence object to the ship entrance
7 Years Ago
Fix toilet interaction point
7 Years Ago
Fixed some bad prop placement collision math Also resized/reoriented several props to make them fit closer to the grid
7 Years Ago
Fix Tab on Main Menu (again)
7 Years Ago
Fixed snake icon, added THumbs.db to gitignore Disable colliders on props being placed Don't disable lights on props being placed More wall thinning
7 Years Ago
Fixed some really weird button configs in New Game Finish hooking up What's New Seling props will now deduct progress from a buy props monthly objective New score tracker icons, monthly objectives are 10% harder Filled in gradients for all remaining UnitVisual portrait backgrounds Fixed a bunch of UI/gameplay input focus issues
7 Years Ago
Basic emote support, passengers cheer when something is built near them
7 Years Ago
Passengers will now attempt to flee from danger (fire only now) More fear stuff + plus new cower animation
7 Years Ago
Fixed custom ship names not appearing correctly after upgrading a ship Update wall lamp icon
7 Years Ago
DataAssets should now get a new ID when duplicating Thinned wall piece, updated a bunch of props to fit
7 Years Ago
Exposed pointer enter and exit events to SCButton, fixed NewGame
7 Years Ago
Accidentally triggered a big asset reimport Save when player sees What's New, only auto show if playing a new release Fixed some props getting water damage particles incorrectly Better carry item rotations, more job stuff Updating more icons
7 Years Ago
New ScButton component to replace Event Triggers and ButtonEx
7 Years Ago
Props that can start fires will now start to smoke and shoot sparks as they become damaged Water leak effect for damaged water props
7 Years Ago
Hooked up some of Rob's icons in the game UI More puddle work UI Tweaks Staff can now clean up puddles Staff play a mopping animation when cleaning up puddles New ceiling light prop Added a generic alert prompt, will show stack trace to player if save fails to load
7 Years Ago
In built water supplies logo Fire sprinkler is now interior only Passengers now know which room they are in If passenger is outdoors they no longer calculate light sources, just assume thay are in light Fixed stoves breaking savegames on ships that have been upgraded
7 Years Ago
Added nav mesh blockers to a bunch of larger props Added a no-build zone around the ship entrance Some WIP work to not soft lock the game when a save fails to load Fixed plop particle looping while game is paused Fixed bins being walkable if placed close together
7 Years Ago
Upgrading a ship will now delete+refund props on the outer walls Pops a notification indiciating how much was refunded
7 Years Ago
Deleting a wall will now delete all props on that wall
7 Years Ago
Exposed default icons and colours for the new game
7 Years Ago
Fixed main menu new game panel
7 Years Ago
Fix edge pan option not working in Settings Scale now defaults to 75%, now ranges from 50% to 100%
7 Years Ago
Fixed build Colour refactor
7 Years Ago
More jobs work -Staff select jobs based on distance + priority (was just priority) -Fixed cases where units would fail to pick up rubbish -Improved firefighting effiency (staff will grab the closest fire extinguisher and put out the closest fire)
7 Years Ago
Fixed props spamming fire if they are damaged Unsaved change
7 Years Ago
Don't screen edge pan if game window has no focus
7 Years Ago
Fixed being able to close the Main Menu
7 Years Ago
Fixed props not working with eyedropper Lights lower shadow quality based on camera distance
7 Years Ago
Add blur to eyedropper and delete UI
7 Years Ago
Show cash based metric progress with a $ prefix Fixed complaints not decaying properly
7 Years Ago
Bin load fixes Lowered light penalty rate
7 Years Ago
Fixed eyedropper/delete/paint modes being cancelled by camera rotation Fixed being able to eyedrop destroyed props Water tech description, Tech tweaks Merge branch 'master' of SkyCruise
7 Years Ago
Disabled snow particles
7 Years Ago
Fixed staff deleting themselves while putting out fires Lowered light intensity New discord link Fire and prop tweaks Merge branch 'master' of SkyCruise