userJarryd Campicancel
branchrust_reboot/main/Armored_ladder_hatchcancel

28 Commits over 31 Days - 0.04cph!

20 Days Ago
█▇▅▊▍▍▅▇█ █▅▄▅██ ▋▍▌▋ ▆█ █▋▊▆▆▊ ▄▊▄▋▌ ▍▄▆▇ ▅▊ ▇▍▊ ▋▊▄█▊▄▍ ▅▄▍▍▋▌ ▊▄ ▉▉▇ ▋▆▅▊▇▊▇ ▄▄▅▄▊▆▉▌
20 Days Ago
▍▄██▉▄ ▋▌▇▄ █▆█▍
46 Days Ago
Adjusted position of square hatch to match the regular hatch
46 Days Ago
Merge from ladder_hatch_offset_fix
46 Days Ago
Merge from main
48 Days Ago
Cleanup
48 Days Ago
If an effect is going to be parented to a scaled bone, reparent the effect to the root object Fixes Look rotation errors when shooting scaled mesh colliders
48 Days Ago
Added door controller slots to the outside of the armored hatches
48 Days Ago
Expanded renderer bounds on the ladder hatch skinned meshes
49 Days Ago
Build compile fix
49 Days Ago
Add door controller sockets to both hatches
49 Days Ago
Fixed hatch not being visible to icon renderer because it was named LOD1 (we should always start from LOD0) Updated Icon Renderer to open ladder hatches when taking a screenshot
49 Days Ago
Renamed directory and prefabs to match new item name (armoured.ladder.hatch -> floor.ladder.hatch.toptier)
49 Days Ago
Remove unneeded prefabs
49 Days Ago
Disable armored hatch placment on boats as they don't have convex colliders
49 Days Ago
Set lock positions for armored hatches Slightly awkward placement as the hatch itself is too thick, had to place it on the thinner surface
49 Days Ago
Update hatch item names and descriptions Fix pickup and repair targets
52 Days Ago
Fixed incorrect item id on ladder hatch
52 Days Ago
Descriptions, fix guide mesh offset on triangle
52 Days Ago
Temp crafting costs
52 Days Ago
Icons
52 Days Ago
Triangle hatch prefab setup Enable r/w on collision meshes
52 Days Ago
Apply primitive cylinder colliders to top and bottom hatches
53 Days Ago
Update prefab with latest model, still has issues
53 Days Ago
Merge from main
60 Days Ago
Gibs, colliders
60 Days Ago
First pass regular armoured hatch setup
2 Months Ago
Merge from main