userJarryd Campicancel
reporust_rebootcancel

13,093 Commits over 2,376 Days - 0.23cph!

3 Hours Ago
Merge from naval_update
3 Hours Ago
Merge from main
3 Hours Ago
Merge from space_station_skin_fixes_jan26
Today
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Today
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Yesterday
Merge from main
Yesterday
Merge from naval_update
Yesterday
Merge from main
Yesterday
Enlarge props_culled_base culling bounds on Y axis on all three oil rig feet, fixes junkpiles getting culled while players were standing on them (as they were just outside of the bounds) S2P all floating cities
Yesterday
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Yesterday
Suppress PropRenderer warning in builds
Yesterday
Merge from main, very spicy merge Vert.metal.female.prefab directory conflict - deleted on this branch but modified on main, kept the delete Merged 388 prefabs Manual conflicts, kept version on this branch: sunglasses_blocky.prefab FemaleUnderwear_twitch_legs.prefab FemaleUnderwear_twitch_torso.prefab MaleUnderwear_twitch_legs.prefab Egg.suit.prefab swimwear_01_legs.prefab swimwear_01_tors.prefab swimwear_02_legs.prefab swimwear_02_torso.prefab swimwear_02_torso.prefab swimwear_06_legs.prefab frankensteins_moster_01_legs.prefab frankestenis_monster_01_torso.prefab frankensteins_monster_02_head.prefab frankensteins_monster_02_legs.prefab frankensteins_monster_02_torso.prefab FemaleUnderwear_mummywraps_bottom.prefab FemaleUnderwear_mummywraps_fullbody_bottom.prefab FemaleUnderwear_mummywraps_fullbody_top.prefab MaleUnderwear_mummywraps_bottom.prefab cake.entity.prefab MaleUnderwear_coconut_Legs.prefab MaleUnderwear_coconut_top.prefab Underwear_female_coconut_bottoms.prefab Underwear_female_grassskirt_bottoms.prefab Underwear_female_grassskirt_top.prefab
5 Days Ago
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5 Days Ago
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5 Days Ago
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6 Days Ago
Merge from naval_update
6 Days Ago
Removed more colliders from shadow proxies on leg_shared_geo S2P all floating cities
6 Days Ago
Merge from floating_cities
6 Days Ago
Remove overlapping couch on Ghost ship 1 (not using remove_static_couch branch due to conflict)
6 Days Ago
Merge from boatplanner_worldmodel
6 Days Ago
Merge from artist_pack_dlc
6 Days Ago
Merge from naval_update
6 Days Ago
Ensure InitLOD is called before GetBounds, prevents unit cube bounds
6 Days Ago
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6 Days Ago
Fixed UpdateBuoys NRE in demos NRE's caused by setting the demo time will no longer stop shots from working
6 Days Ago
Merge from main
6 Days Ago
Merge from Reserialize_Prefabs_2
6 Days Ago
Restore module_1200x1800_2way
6 Days Ago
Movable colliders on reactive target are now parented to regular colliders
7 Days Ago
Possible fix for UGC items getting duplicated/incorrect images applied when entering network range of a player boat
7 Days Ago
Merge from artist_pack_dlc
7 Days Ago
Fixed reactive target collider not updating on the server Reactive target gibs are simplified, gib meshes are no longer r/w
7 Days Ago
Reactive target fixes Fixed ground watch floating in the air Simplified placement sockets to 4 corners and middle, expanded all sockets Fixed rotation axis
7 Days Ago
Mark easel_col as r/w
7 Days Ago
Merge from naval_update
7 Days Ago
Lowered HLOD distance of floating cities 200 -> 100
8 Days Ago
Update ignore list to include new boxes
8 Days Ago
Merge from storage_adaptor_box_collisions
8 Days Ago
Merge from main
8 Days Ago
DeployVolume entity group lists now respect the entityMode field Switched the storage adaptor deploy volume collision check to ignore wooden boxes (will still be affected by prevent building check) Converted entity list to a EntityGroup for easier management
8 Days Ago
Icon commit pt 2
8 Days Ago
Icon commit pt 1
8 Days Ago
Added a placeholder charm selector to the skin selector box in the crafting screen Added support for adding arbitrary PropRenderers to the Icon Geneartor manifest (very hacky, needs some cleanup)
8 Days Ago
Convert AccessoryManager into a singleton scriptable object Add a new AccessoryItem class, derives from SteamInventoryItem, basically a skin that points to a charm prefab Convert spawning processes into GameManager so we can use pooling Store a selected charm per item in PlayerPrefs, similar to how we store the selected skin per item
8 Days Ago
Merge from main
8 Days Ago
Merge from naval_update