userJarryd Campicancel
reporust_rebootcancel

11,341 Commits over 2,011 Days - 0.23cph!

1 Hour Ago
Merge from primitive
1 Hour Ago
Merge from primitive
1 Hour Ago
Codegen
1 Hour Ago
Merge from primitive
3 Hours Ago
Fixed door skins skin ids
3 Hours Ago
Merge from industriallights_skins
4 Hours Ago
Update light skin ids so they don't conflict with primitive
4 Hours Ago
Merge from parent
4 Hours Ago
Merge from main
5 Hours Ago
Merge from main
5 Hours Ago
Removed custom rotation pivot on the snake mask, re-enabled the 3d view in the store
Today
First pass on spawning process, status tracking, loot panels
Today
Prototyping a new simple chicken for use in coops
Today
Merge from parent
Today
Merge from main
Yesterday
Merge from admin_esp
Yesterday
Merge from primitive
Yesterday
Merge from primitive
Yesterday
Merge from primitive
Yesterday
Merge from primitive
Yesterday
Allow in third person
Yesterday
Merge from main
Yesterday
Merge from primitive
Yesterday
Show server convars in the find menu while playing in Client/Server mode in the editor
Yesterday
Added a small delay before a weapon can be used after lowering the shield (0.2s) Transition out of the attack animation faster if the player is going into a shield hold (shortens time players hand clips through shield in third person with guns)
Yesterday
Fixed teleportteam2me not working correctly, will also now support sleepers Added teleporttargetteam2me, takes a team id and will teleport all logged in and sleeping members of that team to the player
Yesterday
Added new options to rotate both directional lights for an icon render Rotations are saved to PropRenderer component Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
2 Days Ago
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
2 Days Ago
Fixed default wall divider appearing in the crafting menu without ownership
2 Days Ago
Merge from primitive
2 Days Ago
Merge from media_projects
2 Days Ago
Shore vector compile fix
2 Days Ago
Merge from primitive
2 Days Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
2 Days Ago
Hopefully fix the player getting stuck in the block state if they die (again)
2 Days Ago
Don't allow admires while holding shields
2 Days Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
2 Days Ago
Merge from primitive
2 Days Ago
More text PPtr fixes in crossbow vm controller
5 Days Ago
Merge from main
5 Days Ago
Added a button to disable any other prop renderers in the scene when selecting a prop renderer
5 Days Ago
Exposed all of the right click context menu options on the PropRenderer component as actual buttons
5 Days Ago
Fixed wellipets hat missing interaction highlight
5 Days Ago
Merge from primitive
5 Days Ago
LODStripper should now work with the Undo system
5 Days Ago
Remove a debug toggle shield option that was accidentally left in
5 Days Ago
Fix NRE if no mask is applied to PoseTools window
5 Days Ago
Merge from demo_shot_improvements
5 Days Ago
Restore camrea control if shot recording is cancelled early Don't reset folder input field to default on escape
5 Days Ago
Mini crossbow can now be used with shields