userJarryd Campicancel
branchrust_reboot/main/PlayerRigUpdate2/torch_implementation_finishcancel
1 Hour Ago
Applied the new melee weapon subsystem to the diver torch The skull torch was a variant so it was already using the new subsystems Removed the hacks we implemented to play the turn on and off deploy aniamtions (cleaner implementation by the new subsytem) TODO: remove corresponding states and parameters on the player animator