userJarryd Campicancel
branchrust_reboot/main/auto_particle_cinematicscancel

4 Commits over 61 Days - 0.00cph!

21 Days Ago
Compile fix
21 Days Ago
Fixed EffectREcycle still recycling the effect if cinematic particle system mode is active when the particle is dragged into the scene
22 Days Ago
Merge from main
3 Months Ago
Added a new cinematic particle toggle in editor preferences (Edit>Preferences>Facepunch>Cinematic that automatically sets any particles dragged into the scene as looping and scaled by hierarchy Added a menu item (Tools>Cinematic>Apply Cinematic Settings to Selected Particle Systems) that applies the same modification to all selected particle systems (this can also be hotkeyed via the editor shortcuts window)