userJarryd Campicancel
branchrust_reboot/main/cinematic_toolscancel

43 Commits over 1,124 Days - 0.00cph!

1 Year Ago
Merge from main
1 Year Ago
Prevent keybinds running when renaming a shot Added an interaction blocker underneath the demo UI to prevent any mouse interaction with game UI
1 Year Ago
inventory.deployloadout will now first search any PlayerInventoryProperties in the assets/content/properties/playerinventory folder before falling back to regular saved loadouts Will match on the nice name, not the filename (case insensitive)
1 Year Ago
Inventory loadout commands now save the players main storage as well as the belt and clothing Fixed inventory loadouts failing to save blueprints Fixed inventory loadouts sometimes not applying every saved item
1 Year Ago
Can no longer set camspeed to negative values
1 Year Ago
Merge from main
4 Years Ago
Saved camera debug positions are now in the /camsaves directory rather than the root of the project/build
4 Years Ago
Using demo.play to play a demo that was recorded on a different map/seed will now load that map and play the demo
4 Years Ago
Applied ShufflePlayerSeed fix for corpses to client.playerseed
4 Years Ago
Reapply fix to allow viewing map while in demo (was stomped in merge) Fixed map fade in/out getting stuck while a demo is paused (wrong timescale) Don't run map interface input while playing demo Updated compass to work while playing a demo
4 Years Ago
Merge from main
4 Years Ago
Corpses will now update their skin to match the players even if the player has had their skin updated via client.shuffleplayerseed
4 Years Ago
Added support for saving camera states with the debug camera to file via new debugcamera_savetofile command Saves to root of project or install directory, can then be loaded like a normal camera state via debugcamera_load Updated debugcamera_list to list any found camera state files as well
4 Years Ago
player.mount now works for horses
4 Years Ago
Fixed player.mount not working correctly
4 Years Ago
Disregard line of sight checks when using player.mount command
4 Years Ago
Add player.swapseat to swap the mounted seat of a specified player
4 Years Ago
Added player.dismount command Fixed player.mount sometimes mounting the client Mountable in the editor
4 Years Ago
Merge from main Added an end of file signifier (-1) before the length of the demo is recorded and early return if we hit that value from the demo reader
4 Years Ago
Fix Client compile error
4 Years Ago
Fixed 1.5x scale on demo playback UI
4 Years Ago
Demo name formatting changes
4 Years Ago
Strip out "demos/" from filename display
4 Years Ago
Tweaked sizing of some elements
4 Years Ago
Visual pass on Demo playback UI
4 Years Ago
Fixed demo.skip not working after a demo reaches the final frame
4 Years Ago
Better format demo.playernames and add column for steam id
4 Years Ago
Better debug.debugcamera_list display and zoom formatting
4 Years Ago
Made DemoHUD a standalone prefab (for future iteration) DemoHUD automatically hides if the menu or developer tools are open
4 Years Ago
Add demo.playernames to print all players in the currently playing demo
4 Years Ago
Merge from main
4 Years Ago
Fixed dev tools/menu blur using delta time and not unscaled delta time (fixes blur staying on while demo is in slow motion)
4 Years Ago
Can now call cinematic_play with the same animation that is currently playing and it will revert to frame 0 of the animation Fixed cinematic_play defaulting to a massive speed if no speed variable was provided
4 Years Ago
Remove "Recorded:" prefix
4 Years Ago
Store and display demo recorded time in demo hud
4 Years Ago
Show filename and timescale on demo HUD text
4 Years Ago
Client compile fix
4 Years Ago
Added demo.togglehud command for input binding
4 Years Ago
Added support for switching demos on the same map without reloading the map (still wip, there's a few errors)
4 Years Ago
Fix demos not being able to jump to time 0 after a demo is finished (IsPaused was left on)
4 Years Ago
Added debug.debugcamera_list to list out all saved debug camera positions into the console
4 Years Ago
Add demo.hud, displays a timestamp during demo playback in the top left of the screen
4 Years Ago
Add an optional speed parameter for cinematic_play command