userJarryd Campicancel
branchrust_reboot/main/cui_improvements/update2cancel

4 Commits over 0 Days - ∞cph!

3 Years Ago
Merge from parent
3 Years Ago
Cleanup, more examples
3 Years Ago
Change "allowUpdate" to just "update" Add some more examples to the test rpc's
3 Years Ago
Another attempt at a method for updating UI with destroying/recreating UI Adding "allowUpdate":true to a component will do a gameobject lookup by name and update just the included variables Better than the last approach as it's not relying on reflection and keeps the logic contained to CreateComponents