branchrust_reboot/main/door_open_blockagecancel
7 Commits over 30 Days - 0.01cph!
Disable vehicle push boxes by default on double door prefabs
Remove rigidbodies from notify triggers on garage door and external high gates
Remove building block check on TriggerNotify (no longer needed since the trigger will no longer pick up the vehicle_world collider on steps now that rigidbodies have been removed)
Instead of polling for the contents of a vehicle trigger, use a new TriggerNotify that notifies an object when a trigger encounters something
Only check for blockages while opening on doors that swing (not the garage door)
WIP support for doors detecting blockages while opening