branchrust_reboot/main/editorselectcancel
                         
                     
             
         
     
    
        
2 Commits over 31 Days - 0.00cph!
    
    
        
            
            
            
                
                Debug.editorselectinrange now works in demos and will use the position of the debug camera for it's origin if it is active
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added debug.editorSelectInRange to select all entities in a range from the player in the editor for copy+pasting into a scene at edit time