userJarryd Campicancel
branchrust_reboot/main/editorselectcancel

2 Commits over 31 Days - 0.00cph!

4 Years Ago
Debug.editorselectinrange now works in demos and will use the position of the debug camera for it's origin if it is active
4 Years Ago
Added debug.editorSelectInRange to select all entities in a range from the player in the editor for copy+pasting into a scene at edit time