userJarryd Campicancel
branchrust_reboot/main/elevator_blockcancel

112 Commits over 30 Days - 0.16cph!

6 Years Ago
Icon and description typo fixes
6 Years Ago
Unsaved
6 Years Ago
Added an IOEntity child to the elevator to handle powered state Fixed some save/load issues
6 Years Ago
Can now be deployed on floor/foundation as well as floor frames Moved prefab position back to above pivot Update collider positions and other components based on new prefab position
6 Years Ago
Update guide mesh
6 Years Ago
Better rotation socket mod check
6 Years Ago
Kill parenting volume if elevator is destroyed
6 Years Ago
Spawn a separate entity to parent players for smooth movement
6 Years Ago
Add up/down button support and call to floor support
6 Years Ago
Ensure blocks are the same rotation, some conditional model stuff
6 Years Ago
Prefab and item setup, WIP code
6 Years Ago
Merge from main