userJarryd Campicancel
branchrust_reboot/main/fallback_fishing_spawncancel

3 Commits over 0 Days - ∞cph!

1 Hour Ago
Added additional fallback positions to both harbors using a new SpawnPointFallback tag These will only be used if no procedural spawn points and no fishing village spawn points could be found
2 Hours Ago
Make it private so it works better with domain reload
3 Hours Ago
Added 16 fallback spawn points to each fishing village Players will be spawned at these points if the server fails to find a spawn point for any reason