branchrust_reboot/main/fallback_fishing_spawncancel
3 Commits over 0 Days - ∞cph!
Added additional fallback positions to both harbors using a new SpawnPointFallback tag
These will only be used if no procedural spawn points and no fishing village spawn points could be found
Make it private so it works better with domain reload
Added 16 fallback spawn points to each fishing village
Players will be spawned at these points if the server fails to find a spawn point for any reason