branchrust_reboot/main/global_broadcast_fixcancel
5 Commits over 0 Days - ∞cph!
Disable global broadcast on HAB, mini and scrap transport helicopters (this is now enabled as needed at runtime)
Better fix, just remove the inside group checks
Remove limbo group solution in last commit, caused issues when switching while a player was mounted
UpdateNetworkGroup now recognizes if an entity is in the global broadcast group and updates it to use it's local group
Fix global broadcast changes at runtime (hab/helicopters) not taking effect because the entity has not moved (UpdateGroups returns false so nothing happens)