branchrust_reboot/main/halloween2022cancel
26 Commits over 0 Days - ∞cph!
Fixed event audio slider in options not properly applying convar
Fixed missing storage on snow machine
Use SupportsPoolingInParent on ReverbZoneTrigger
Merge from halloween2022/mine_tnl_pooling
Renames for clarity
Fixed arm meshes not being marked as update when offscreen
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Added Turn On and Turn Off inputs to the strobe light and fog machine (toggle inputs are unchanged)
Fix emission colour
Add another LOD to the world model
MaterialParameterToggle can toggle emission as well
Fixed shader keywords not getting updated
Fixed incorrect viewmodel shadows
Added a MaterialParameterToggle component that can toggle the detail layer of a material on/off
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Add some basic analytics for halloween event
Fixed default inventory editor loadout not working
Added an events volume audio slider, affects audio from HalloweenHunt, EggHunt and XmasRefill
Don't show IO information in inventory for strobe light and fog machine
Added a toggle electrical input to the fog machine
Added a toggle electrical input for strobe lights