userJarryd Campicancel
branchrust_reboot/main/halloween2022cancel

26 Commits over 0 Days - ∞cph!

1 Year Ago
Fixed event audio slider in options not properly applying convar
1 Year Ago
Fixed missing storage on snow machine
1 Year Ago
Use SupportsPoolingInParent on ReverbZoneTrigger
1 Year Ago
Merge from halloween2022/mine_tnl_pooling
1 Year Ago
Renames for clarity Fixed arm meshes not being marked as update when offscreen
1 Year Ago
VM improvements
1 Year Ago
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Compile fix
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
Added Turn On and Turn Off inputs to the strobe light and fog machine (toggle inputs are unchanged)
1 Year Ago
Fix emission colour Add another LOD to the world model
1 Year Ago
MaterialParameterToggle can toggle emission as well Fixed shader keywords not getting updated
1 Year Ago
Fixed incorrect viewmodel shadows
1 Year Ago
World model setup
1 Year Ago
Added a MaterialParameterToggle component that can toggle the detail layer of a material on/off
1 Year Ago
Unsaved
1 Year Ago
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1 Year Ago
Add some basic analytics for halloween event
1 Year Ago
Fixed default inventory editor loadout not working
1 Year Ago
Skinnable setup
1 Year Ago
Added an events volume audio slider, affects audio from HalloweenHunt, EggHunt and XmasRefill
1 Year Ago
Don't show IO information in inventory for strobe light and fog machine
1 Year Ago
Added a toggle electrical input to the fog machine
1 Year Ago
Added a toggle electrical input for strobe lights