userJarryd Campicancel
branchrust_reboot/main/iteration_profilercancel

2 Commits over 0 Days - ∞cph!

3 Hours Ago
Don't apply CPU Affinity more than once in the editor Was retriving the manifest from the backend (a full web request) and applying it every time the game compiles due to InitializeOnLoadMethod
4 Hours Ago
Added Unity iteration profiler package to project (embedded)