branchrust_reboot/main/july_bugfixescancel
17 Commits over 0 Days - ∞cph!
If player is holding Back when they successfully catch a fish backwards movement is now blocked for 1s while the fish is caught. The block is removed if the player releases the back key on their own
Increased loot panel size of underwater crates (6 -> 12), still uses same loot panel
Prevents cases where crate gets assigned > 6 items but it doesn't have the space
Use fuelsmall loot panel on diesel engine in excavator (only shows 1 slot and reads "Fuel Storage" rather than "Loot")
S2P excavator monument
Fixed paddling animation blending issue causing animation snapping when releasing input (affected inner tubes, boogie boards and kayak paddling)
Fix exceptions in PlayerModel.Legs, UpdateWaterDrinkingPoint and GetLocalVelocityClient (Potentially modded server issues)
Apply fix for not being able to hot swap fishing rod to cassette recorder as it had the same bug
Don't allow toggling light sources on held item on/off while gesturing
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Don't rotate on an axis if rotation amount is 0
Fixed one of the Ch47 map marker rotors not spinning
Moved fishing process to a budgeted update
Has a higher budget threshold since any time gating that happens will affect input, but the performance gains from moving it to ServerMgr inside the physics sync should make up for it
Potential fix for GetWorldSpaceLineRendererStartPoint NRE (seems pretty rare)
Fixed not being able to hot swap fishing rod (will only work on fishing rods created after this commit, had to modify the item container settings)
Changing water quality via UI bypasses time cooldown
Can use LMB as well as S to reel in fish
Potential fix for eyes being in the wrong position (no repro so can't say for sure)
Fixed batteries not showing batter specific information in crafting menu