userJarryd Campicancel
branchrust_reboot/main/midiconvarcancel

13 Commits over 30 Days - 0.02cph!

11 Months Ago
Update some error strings
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11 Months Ago
Add MIDI support for multiple commands separated with ; and toggle commands prefixed with
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11 Months Ago
Don't allow empty commands
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11 Months Ago
Merge from main
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11 Months Ago
Added support for binding commands to MIDI channels, can use channel 0 to accept any channel (the old behaviour)
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11 Months Ago
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11 Months Ago
Use existing server directory method to save and load loadouts Use existing client directory method to save and load midi binds Return a pooled list
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11 Months Ago
Cleanup, add some help strings to new commands
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11 Months Ago
Merge from main
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1 Years Ago
New convars for saving and loading a set of gear onto players for cinematics: "inventory.saveLoadout" saves the currently equipped belt and wear inventories into a file "inventory.deployLoadout" applies a saved loadout onto the given player "inventory.deployLoadoutInRange" applies a saved loadout onto all players in a radius
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1 Years Ago
Codegen
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1 Years Ago
Merge from main
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1 Years Ago
Added a new MidiConvar system to map convar commands to midi inputs (buttons and knobs) Adds "BindKnob" command to map a knob to a command with a float value (eg "BindKnob 0 graphics.fov 70 90" to bind knob 0 to the fov) Adds "BindKeyOn" and "BindKeyOff" to bind a midi note (eg BindKeyOn 60 "graphics.dof_debug true" and BindKeyOff 60 "graphics.dof_debug false") Commands are automatically saved and loaded
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