userJarryd Campicancel
branchrust_reboot/main/misc_bugscancel

16 Commits over 427 Days - 0.00cph!

2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Made a custom fuse loot panel for fuse boxes (will need S2P to take effect)
2 Years Ago
Set loot panel title when looting horse corpses Hooked up title field on large wood box loot panel so the entity name gets updated dynamically (will need some testing) Add PrefabInformation component to large wood box so it can update the loot panel
2 Years Ago
Fixed combat knife not showing skins in third person
2 Years Ago
▄▉▌▅ ▉▅▋█▍▌ ▋█ ▅▊▌▌▉▍ ▍█▌▅▌ ▇▇▉▄▋ ▅▄▌▆▄ ▊▉ █▋ ▉▍██'▌ ▅▊▌▅▉▉ █▌ ▅ ▆▊█▆▍▊ (█▌▍▄▍▇▍▄▉▇ == ▉▄█▅)
2 Years Ago
Fixed map markers visually "popping" frequently by only updating the relevant UI marker when the marker receives a network update (instead of updating every UI marker)
2 Years Ago
Fix client exceptions when looking at non electric/fluid entities while holding the wire tool (roller doors at power plant)
2 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Fix every achievement in a tutorial checklist visually unlocking when any achievement is unlocked
3 Years Ago
Merge from main
3 Years Ago
Moved large external gates open sound event slightly further into the animation, start events were early exiting because they were in a transition Fixes issue 10075
3 Years Ago
Fix item icon remaining on screen after dragging from an external inventory Fix for issue: 10078