branchrust_reboot/main/misc_fixes_july22cancel
6 Commits over 0 Days - ∞cph!
Increased minimum time between open/close sfx to 0.2s
Enforce a minimum of 0.1s between an open or close sound playing, should hopefully fix sounds occasionally playing twice quickly
Fixed demos failing to playback if the local player died during the recording
FIxed HurtOverlay appearing if in debug camera and the local player is hurt/dies
Moved loot open/close sounds to new IContainerSounds interface for easier implemenation, refactored existing implementations
Added support for loot open/close sounds to ItemBaseFlowRestrictor and DroppedItemContainer classes
Fixed duplicate open/close sound entries on Modular Car LIfts
Add --json support to listtoolcupboards
Merge from listtoolcupboards