userJarryd Campicancel
branchrust_reboot/main/monument_scenes_renderlod_fixcancel

3 Commits over 61 Days - 0.00cph!

52 Days Ago
Fixed HLOD disabling meshes too early in the monument load process causing the RendererLOD to initialise with shadows disabled
52 Days Ago
Merge from main
3 Months Ago
RendererLOD and MeshLOD will now only set isSmall if it can find a renderer with a bounds with a size > 0 on any axis Should hopefully resolve missing shadows when using monument scenes due to the changed initialisation sequence