userJarryd Campicancel
branchrust_reboot/main/monument_scenes_renderlod_fixcancel

3 Commits over 61 Days - 0.00cph!

10 Months Ago
Fixed HLOD disabling meshes too early in the monument load process causing the RendererLOD to initialise with shadows disabled
10 Months Ago
Merge from main
11 Months Ago
RendererLOD and MeshLOD will now only set isSmall if it can find a renderer with a bounds with a size > 0 on any axis Should hopefully resolve missing shadows when using monument scenes due to the changed initialisation sequence