userJarryd Campicancel
branchrust_reboot/main/snow_effects_roll_back_and_meshLOD_conversion/hlodcancel

6 Commits over 0 Days - ∞cph!

5 Months Ago
Full global S2P and HLOD regeneration
5 Months Ago
Fixed null mesh entries being included in HLOD
5 Months Ago
HLOD meshes will now skip objects with "Core/Foliage" materials
5 Months Ago
5 Months Ago
Fixed MeshLOD renderers showing a shadow when they are culled by a HLOD master mesh
5 Months Ago
Refactor HLOD system to include MeshLOD components in it's baking process Fixes several LOD inconsistencies when looking at monuments from a distance, will need a lot of testing and a HLOD generation/S2P of all monuments Was a surprisingly large refactor