userJarryd Campicancel
branchrust_reboot/main/softcore_updatecancel

17 Commits over 31 Days - 0.02cph!

21 Days Ago
Added ingame changelog to the softcore game mode
21 Days Ago
Fixed args error when attempting to invite players to a team while the team is full (use ShowToast method instead of running command)
25 Days Ago
Fix NRE when creating TC and large wood box corpses
26 Days Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
26 Days Ago
Merge from softcore_updates/bag_changes
26 Days Ago
Merge from softcore_update/bag_changes
26 Days Ago
Merge from bag_changes
26 Days Ago
Merge from main
26 Days Ago
Merge from bag_changes
27 Days Ago
Merge from bag_changes
27 Days Ago
Merge from bag_changes
34 Days Ago
Merge from deployable_corpse
35 Days Ago
Added server.pvpBulletDamageMultiplier Modifies all incoming bullet damage if the attack initiator is a player (will not apply if either the attacker or the victim is an NPC) Set to 0.75 on on softcore, which reduces pvp bullet damage by 25%
35 Days Ago
Merge from deployable_corpse
35 Days Ago
Merge from deployable_corpse
35 Days Ago
Merge from main
43 Days Ago
Merge from main