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216 Commits over 580 Days - 0.02cph!

9 Days Ago
table_round_a col
9 Days Ago
trimsheet props
9 Days Ago
wood_trim_polished_blend_04 files
13 Days Ago
drawer_a initial commit
13 Days Ago
metal trim meta
13 Days Ago
bookcase_01 + cabinet_b also allowed metal_trim_02 mat tinting
14 Days Ago
added wood_trim_polished_blend_03 update wardrobe_01
15 Days Ago
wardrobe_01 updates + wood_trim_polished_blend_02 meta
15 Days Ago
hoover mat tweaks added another wood_trim_polished blend material wardrobe_01 initial commit
15 Days Ago
hoover_a final
16 Days Ago
few hoover things
16 Days Ago
few asset fixes
19 Days Ago
impact_water prefab adjustment removed some bits
19 Days Ago
hoover files + plastic_hose cable material + plastic blend mat adjustments
20 Days Ago
more tweaks on hoover/plastic trims
20 Days Ago
hoover_a + trimsheet normal additions
20 Days Ago
recompile water_drum assets
21 Days Ago
Adjusted World Mapping Size of all trimsheets Stepped the mapping size down to 64 from 128, effectively doubling the working resolution of our trims. They were too low-res in most use-cases, producing shit mipmap compression. This shouldn't fuck anything, just makes everything sharper when hotspotting from now on
21 Days Ago
tint test map
22 Days Ago
impact fx updates
23 Days Ago
impact fx updates + explosion_medium updates added impact.brick particle fx
23 Days Ago
impact_brick files
29 Days Ago
explosion_medium + explosion tex/files
30 Days Ago
fix debris_a normal
30 Days Ago
Updated debris_kit_a mat with detail normals
30 Days Ago
added detail normals for concrete + tarp
30 Days Ago
update bulkbag props added alternate skin to dirt_mound assets
32 Days Ago
bulkbag prop initial commit + tarp detail normal
41 Days Ago
more atlases for fx
41 Days Ago
explosion.medium rework wip
42 Days Ago
impact fx meta + prefabs
42 Days Ago
impact fx updates
42 Days Ago
wood impact fx
43 Days Ago
impact particles rework wip files + meta
48 Days Ago
concrete_trim_02 painted files
48 Days Ago
material meta files
50 Days Ago
a few asset updates/meta files
54 Days Ago
dirt_mound_a + b assets
58 Days Ago
adjusted metal_trim_rust_01 mat
2 Months Ago
added brick_debris_a2 blend updated some existing sbox.game assets
2 Months Ago
added materials + decals + decal_dirt_b + decal_footprints_a + dirt_ground_02_blend
2 Months Ago
brick_debris_a + debris_a vmat meta
4 Months Ago
debris kit final updates
4 Months Ago
added corner + edge pieces to debris kit https://files.facepunch.com/jason/1b2911b1/sbox-dev_4WynDrnOHs.png
4 Months Ago
decal_brick_damage_a meta
4 Months Ago
debris_a_pile + mat updates
4 Months Ago
debris_a_pile_01 + 02 vmdls
4 Months Ago
wip debris_kit_a + debris_a assets https://files.facepunch.com/jason/1b2111b1/firefox_CqaZEf7HvS.png
4 Months Ago
added brick_debris_a material
4 Months Ago
spraynet camo updates