88 Commits over 92 Days - 0.04cph!
refinery updates
continued art pass
https://files.facepunch.com/jason/1b0211b1/firefox_bHgDTenxcx.png
Nicked - WIP art pass for Refinery map
Update player_aces postpro prefab
refinery updates
t-spawn to B site initial updates
Refinery map updates
T spawn rework
disabled callouts for now
de_refinery map updates
catwalk updates + bake
final 9mm casing tweaks
hopefully
9mm_casing prefab adjustment
added 12g shell eject for Spaghelli
needs work still
added 556 casing eject for M4
added 9mm casings to USP/SD/MP5
added ejectionport component so we can spawn shell casings and gases
weapon view punch adjustments
added @benobox 's flashbang burn screenfx
de_refinery A site adjustments
de_oil updates
clip pass on obvious OOB spots
USP + SD fire rate increase
added money burst fx
https://files.facepunch.com/jason/1b1611b1/sbox-dev_4eKmd7ZWkP.mp4
added money particles
https://files.facepunch.com/jason/1b1611b1/sbox-dev_7gTafzrWDd.mp4
map updates - figuring out catwalk
scene updates
added text in-map for callouts
map updates
A site developments
use core land sound, we'll layer gear audio later
New headshot sounds
headshots + helmet hits
updated map
merged industrial wip
adjusted spawns
map updates - mid rework
added extra deathmatch spawns