brancharcade/v0.1.5499.22113cancel

50 Commits over 0 Days - ∞cph!

10 Years Ago
Tweaked cabinet brightness in `SingleGameTest`.
10 Years Ago
Fixed Unity sneakily renaming generated .pdb files causing them to be packaged in deployments.
10 Years Ago
Basic game upload dialog functionality implemented.
10 Years Ago
DevKit now remembers if you have an existing Web API session when you upload a game.
10 Years Ago
Login dialog now reacts intuitively to a failed attempt, implemented pagination to remote game selection when uploading.
10 Years Ago
Added `String.Pluralize()` and `TimeSpan.ToApproxString()` extension methods.
10 Years Ago
[ultimate_soldier] fixed hitboxes
10 Years Ago
Started working on a game upload dialog to select which game you wish to update.
10 Years Ago
[racer] Started working on post-race stuff.
10 Years Ago
Increased screen base brightness range.
10 Years Ago
[racer] Finished car collision resolution.
10 Years Ago
[racer] Basic car collision detection and response, although response needs improvement.
10 Years Ago
Added `RectF.GetCorners()`.
10 Years Ago
Finished implementing `Mathf.LinesIntersect()`.
10 Years Ago
Fixed games not updating correctly.
10 Years Ago
Fixed necessity for `base.OnUpdate()` to be invoked in classes extending `GameBase`, whereas `base.OnRender()` is purely optional.
10 Years Ago
Some tweaks after moving to b20.
10 Years Ago
Started writing some helper methods for line-line intersections.
10 Years Ago
[racer] Started work on car collisions.
10 Years Ago
`Graphics.Rotation` and `Graphics.Scale` now act globally.
10 Years Ago
Finished implementing basic scaling and rotation, although acts locally for now.
10 Years Ago
Started implementing global graphics scaling and rotation.
10 Years Ago
Games are now automatically packaged before uploading, and you no longer need to press the upload button a second time after logging in.
10 Years Ago
Fixed game uploading to reflect changes to the web API.
10 Years Ago
[current_mood] stopped removing sprite in title stage
10 Years Ago
[current_mood] added
10 Years Ago
Updated `.gitignore`.
10 Years Ago
Removed unnecessary copy of `RestSharp.dll`.
10 Years Ago
Fixed `premake5.lua` script so that `RestSharp.dll` is copied from `Resources` to `Binaries` during builds.
10 Years Ago
Removed unused camera effects.
10 Years Ago
Upload button is now disabled for pre-packaged games, can use tab to switch between controls when the login dialog is active.
10 Years Ago
Added new upload button icon, made sure all textures had the correct import settings.
10 Years Ago
Added Login dialog and game uploading
11 Years Ago
[racer] Made tracks more complex again, fixed occasional unintentional hairpin turns.
11 Years Ago
[racer] AI tweaks and made tracks more smooth.
11 Years Ago
[racer] Fixed rubber banding actually slowing down your opponents.
11 Years Ago
[racer] Camera follows cars that have yet to finish after the player completes the race.
11 Years Ago
[block_party] Replaced music track with an MP3.
11 Years Ago
[racer] Improved rubber banding, camera now stops on the finish line when the race is done.
11 Years Ago
[racer] Implemented rubber banding. I am a terrible person.
11 Years Ago
[racer] AI cars are better at cornering, cars change to a `PostRace` controller after finishing.
11 Years Ago
Added `Unity/*/Assets/Plugins/ICSharpCode.SharpZipLib.dll` to .gitignore.
11 Years Ago
Removed `ICSharpCode.SharpZipLib.dll` from source control.
11 Years Ago
Removed the `Newtonsoft.Json` dependency.
11 Years Ago
Added `Newtonsoft.Json` dependency to `GameAPI.Unity`.
11 Years Ago
[racer] Added `CarController.cs` to source control.
11 Years Ago
[racer] Refactored car logic so that controllers can be swapped out without creating a new `Car` instance.
11 Years Ago
[racer] Added timer to the HUD.
11 Years Ago
[racer] Fixed the game thinking you were suddenly further back in the track before crossing the finish line.
11 Years Ago
[racer] Cars now have distinct colours.