userLayladcancel
branchSandboxGame/mastercancel

2,064 Commits over 944 Days - 0.09cph!

7 Years Ago
Hook up voice chat and text chat to map builder
7 Years Ago
Set mesh to modified after applying materials
7 Years Ago
Replicate editable mesh face material changes
7 Years Ago
Replicate material id too to keep lookup in sync
7 Years Ago
Replicate editable mesh material changes
7 Years Ago
Replicate editable mesh used materials, reference face materials with id
7 Years Ago
Switching selection mode recalculates selection bounds (could have 0 faces selected when switching from mesh to faces)
7 Years Ago
Fix cloning editable meshes on clients by spawning them locally first then spawning them on the server after releasing selection Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Use grid snap size for block tool min extrude distance
7 Years Ago
Network extrude face
7 Years Ago
Use average face normal instead of triangle normal to planar map cube primitives
7 Years Ago
Align textures of every face when in mesh select mode
7 Years Ago
Network aligning face texture to worldspace
7 Years Ago
Fix not setting mesh ownership when editing faces
7 Years Ago
Setting mesh position requires ownership
7 Years Ago
Revoke mesh ownership when clearing selectables too
7 Years Ago
Reject mesh edits from players that don't have ownership Ask server to set mesh ownership on selection/deselection
7 Years Ago
Add editable mesh ownership so other players can't edit meshes you're currently editing
7 Years Ago
Network editable mesh deletions
7 Years Ago
Network editable mesh cloning (copy paste)
7 Years Ago
Sort builder RPC's into partial classes to keep everything neat and maintainable
7 Years Ago
Network editable mesh face offsets Fix calculate editable mesh local bounds on faces with no material Network editable mesh translations
7 Years Ago
Support 2d translate animation channels, usually used for root motion
7 Years Ago
Fix animation bug so that runtime animations play correctly like they do in editor
7 Years Ago
Make VersionNamedChunk a NamedChunk so GetChildrenByName works on them
7 Years Ago
P3D animations
7 Years Ago
P3D animation chunks
7 Years Ago
P3D composite drawable skin chunk
7 Years Ago
P3D weight list chunk
7 Years Ago
Fix NRE when loading p3d model witth no bone influences
7 Years Ago
P3D bone influences
7 Years Ago
P3D normals and textures Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Pure3D skeletal model importer
7 Years Ago
Mark worldspawn and editable meshes as always net relevant
7 Years Ago
Seamlessly move grid mesh with camera origin so it never ends
7 Years Ago
Add texture origin to faces so textures can be planar mapped in world space
7 Years Ago
Redesign map builder from the ground up with networking in mind Network mesh builder properties if mesh hasn't been modified
7 Years Ago
Fix texture coords on extruded faces Server side editable mesh translation
7 Years Ago
Fix exception when translating editable mesh. Clear selectables when changing tool.
7 Years Ago
Fix map builder selection tool
7 Years Ago
Create new editable meshes on server
7 Years Ago
Hook up map builder tools to sandbox gamemode
7 Years Ago
Use fbx release libs Terrain tool can line trace terrain entities that have any transform
7 Years Ago
Add fbx memory stream to load files from managed
7 Years Ago
Include and link fbx sdk 2019
7 Years Ago
Support morph targets again (broke when we updated to 4.19)
7 Years Ago
Flatten terrain tool
7 Years Ago
Terrain smoothing tool
7 Years Ago
Terrain sculpt tool radius and falloff
7 Years Ago
Basic terrain sculpt tool