userLayladcancel
branchSandboxGame/mastercancel

2,064 Commits over 944 Days - 0.09cph!

7 Years Ago
Functional health charger
7 Years Ago
Health charger gives health and takes 30 seconds to recharge
7 Years Ago
Play death flatline sound in 2d for local player death
7 Years Ago
env_sound Merge branch 'master' of SandboxGame
7 Years Ago
Base hl1 func and item pickup entities
7 Years Ago
health kit changes
7 Years Ago
Broadcast death sound
7 Years Ago
item_healthpack respawns after 30 seconds, plays respawn sound
7 Years Ago
Added item_healthkit
7 Years Ago
Disable lod on weapon world models. Don't let a null entity trigger a pickup. Oops
7 Years Ago
Inventroy package has physics
7 Years Ago
Pistol and mp5 viewmodel assets. Fixed skeletal mesh entity adding anim sets when it should be replacing. Merge branch 'master' of SandboxGame
7 Years Ago
Deathmatch player has base fov of 120 because it's not an fps if it's below 120
7 Years Ago
Inventory package takes players ammo inventory. Ammo is added to players ammo inventory when package is picked up.
7 Years Ago
Radial explosion force Merge branch 'master' of SandboxGame
7 Years Ago
View shake
7 Years Ago
Picking up packages takes ammo from weapons if there's already the same weapon in your inventory
7 Years Ago
Teleporting entities resets the interpolation state. Probably not 100% reliable.
7 Years Ago
Replicate collision profile
7 Years Ago
Oops
7 Years Ago
Helps if i actually used ReplicatedUsing
7 Years Ago
Logging
7 Years Ago
Disable LOD on package model
7 Years Ago
Replicate CollisionEnabled
7 Years Ago
Replicating sphere entity radius
7 Years Ago
Fixed inventory package not giving weapons to player
7 Years Ago
Added hit ding sound limiter
7 Years Ago
Broadcast world impacts so everyone can see them. Broadcast bleeding. Fixed entities not receiving world impacts (was this intended?) Added back shotgun viewmodel fire sound and broadcasting shoot so other people can hear it.
7 Years Ago
Added experimental SetBoneModifyTransform
7 Years Ago
View punch
7 Years Ago
Bind camera updating. Added view rolling.
7 Years Ago
Shotgun viewmodel reload anim and sound triggers
7 Years Ago
Try to give weapons to player when picking up inventory package (no ammo yet)
7 Years Ago
Should be able to pickup inventory package now
7 Years Ago
Players drop inventory package on death
7 Years Ago
Add DropInventory Merge branch 'master' of SandboxGame Add BasePickupEntity
7 Years Ago
Bouncy ball impact sound uses SpawnSoundAttached
7 Years Ago
Fixed player suicide. Don't award a kill for killing ourselves.
7 Years Ago
Sound occlusion. Play bullet impact sounds slightly in front of the impact normal.
7 Years Ago
Fixed sprite and brush models culling when occluded with custom depth enabled
7 Years Ago
Trans map surfaces generate double sided collisions. AssetCache++
7 Years Ago
Possible fix for hl1 brush models in incorrect location in multiplayer
7 Years Ago
Fixed glass material not rendering to custom depth buffer
7 Years Ago
Fixed more prop materials
7 Years Ago
Fix props material dependencies
7 Years Ago
Missing change in last commit
7 Years Ago
Missing shotgun viewmodel materials. Meshes look for material dependencies in any addons. fuck
7 Years Ago
More masked materials
7 Years Ago
Rails and ladders use masked material
7 Years Ago
Materials can now use material instances as parents. Added Masked and Translucent versions of default lit. Fixed glass not using a two sided material on datacore.