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274 Commits over 821 Days - 0.01cph!

9 Months Ago
Add weapon tag so player doesn't collide with weapon. Clear weapon velocity before throw
9 Months Ago
Fix reload on mp5
9 Months Ago
Add weapon_mp5
9 Months Ago
Copy player anim params to viewmodel
10 Months Ago
1.5 local scale for pistol
10 Months Ago
Dampen speed for viewmodel bobbing offset to avoid jitter
10 Months Ago
Fix viewmodel pitch and yaw delta
10 Months Ago
Add inertia damping to viewmodel (does calling this inertia even make sense for this anymore?)
10 Months Ago
Set deploy on viewmodels in OnAnimGraphCreated
10 Months Ago
Phygun and gravgun end grab on entity pre cleanup
10 Months Ago
Fix NRE when grabbed object with physgun is removed
10 Months Ago
Set anim helper VoiceLevel on server too
1 Year Ago
Camera follow corpse on death
1 Year Ago
Fix wonky thirdperson camera
1 Year Ago
IsClient & IsServer fixes
1 Year Ago
Fix car authority exception
1 Year Ago
pickup debris with physgun and gravgun
1 Year Ago
Fix NRE in player TakeDamage
1 Year Ago
Slow down the grab distance a bit
1 Year Ago
FIlter out damage from grabbed objects using tags
1 Year Ago
Fix obsolete GetTypeByName
1 Year Ago
Remove unused .vtex_c
1 Year Ago
models resource path
1 Year Ago
Remove physgun rotate hacks, Input.MouseDelta is fixed
1 Year Ago
Fix car screen shake
1 Year Ago
Fix car not smashing through things Fix car not driving under water
1 Year Ago
Rotate with physgun using accumulated analog look deltas so it's consistent across frame rates (Input.MouseDelta is unreliable per tick)
1 Year Ago
gravgun uses smooth damp instead of joints
1 Year Ago
gravgun only works on dynamic bodies
1 Year Ago
formatting
1 Year Ago
Rework physgun to use smooth damp functions, to show the usefulness of it, and it works nicer. Use the tag system to check for already grabbed objects
1 Year Ago
Disable prediction on car
1 Year Ago
Remove driver before grabbing input so car doesn't drive by itself
1 Year Ago
Fix BaseTool not being filtered out of tool UI
1 Year Ago
Add tracing to base tool
1 Year Ago
Rework tools to fix dodgy previews
1 Year Ago
Bump up z-index of spawn menu so it's above chat
1 Year Ago
Fix car not working (Velocity and PhysicsBody.Velocity returning different values now?)
1 Year Ago
Hook up voice level again on animhelper
1 Year Ago
Add voice speaker ui element
1 Year Ago
Trace with no radius for melee and try again with radius if it doesn't hit
1 Year Ago
bump up footstep volume so you can actually hear it Fix triggers colliding with solids
1 Year Ago
Add glass collision type
1 Year Ago
Ragdoll copies material overrides
1 Year Ago
tool and flashlight 1 handed
1 Year Ago
Fix hold type not being set to none when we don't have a carriable
1 Year Ago
Fix player SimulateAnimation not using active controller which stopped noclip anims from working
1 Year Ago
Fix player not using sit animation in car
1 Year Ago
Update .addon (max players)
1 Year Ago
some compiled files it keeps generating