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21 Commits over 213 Days - 0.00cph!

4 Days Ago
Move shatterglass to a library
3 Months Ago
Use plane collider for some scenes
3 Months Ago
Update shatter_glass.scene
3 Months Ago
Add shatter glass example component, it can live here for now
3 Months Ago
Set damage position in player grabber shoot
3 Months Ago
Add root motion test
3 Months Ago
Update joints scene to use physics grabber
5 Months Ago
Fix compile error
5 Months Ago
Terrain test scene
5 Months Ago
Use damping in joints test scene
5 Months Ago
Add editor handles for joints
5 Months Ago
Fix incorrect hinge gizmo drawing
5 Months Ago
Hinge center and axis use game object transform instead of properties Do the same for slider axis
5 Months Ago
Joints grab body from keyframe collider if all else fails Joints test scene https://files.facepunch.com/layla/1b0511b1/sbox.2023.12.05.13.20.39.mp4
5 Months Ago
Joint components
5 Months Ago
Messy-ish start to editable saveable terrain Terrain collider but commented out cos master doesn't have it yet
5 Months Ago
Terrain collider but commented out cos master doesn't have it yet
5 Months Ago
Fix NRE in draw gizmos when joint isn't attached to another object
5 Months Ago
Hinge limits and friction Slider joint Add BreakForce and BreakTorque to base joint (izabu needs to support joint breaking now) Spring joint Fixed joint Don't get joint properties from the joint, they wont exist until scene starts
6 Months Ago
Base joint component Start of hinge component
6 Months Ago
Fix ResourcePath being used instead of ResourceName for physics materials