userLayladcancel
branchsbox-scenestaging/maincancel

19 Commits over 274 Days - 0.00cph!

3 Days Ago
Switch player grabber back to physics body, just don't grab statics. Use IsValid checks because grabbed body can be deleted
9 Days Ago
Change player grabber to allow unfreezing
48 Days Ago
Update terrain scene, add bullshit testing surfaces to terrain materials
3 Months Ago
Move shatterglass to a library
6 Months Ago
Use plane collider for some scenes
6 Months Ago
Update shatter_glass.scene
6 Months Ago
Add shatter glass example component, it can live here for now
6 Months Ago
Set damage position in player grabber shoot
6 Months Ago
Add root motion test
6 Months Ago
Update joints scene to use physics grabber
7 Months Ago
Fix compile error
8 Months Ago
Terrain test scene
8 Months Ago
Use damping in joints test scene
8 Months Ago
Add editor handles for joints
8 Months Ago
Fix incorrect hinge gizmo drawing
8 Months Ago
Hinge center and axis use game object transform instead of properties Do the same for slider axis
8 Months Ago
Joints grab body from keyframe collider if all else fails Joints test scene https://files.facepunch.com/layla/1b0511b1/sbox.2023.12.05.13.20.39.mp4
8 Months Ago
Joint components
9 Months Ago
Fix ResourcePath being used instead of ResourceName for physics materials