userLayladcancel
reposboxcancel

3,567 Commits over 1,338 Days - 0.11cph!

Yesterday
Edge merge now supports 2 open edges from different meshes, meshes will be merged into one https://files.facepunch.com/layla/1b2811b1/sbox-dev_4CCaZjcxH9.mp4
Yesterday
Add mesh merging (only 2 open edges from the same mesh for now)
2 Days Ago
Hotspot rect assets can be loaded from kv3 and json Add Pixmap.FromTexture Remake rect editor in C# open rect assets with it https://files.facepunch.com/layla/1b2811b1/sbox-dev_v1vsYYyeyh.png
3 Days Ago
Fix undo system not setting next action for snapshot on redo, causing undo to be incorrect after a redo and new snapshot
6 Days Ago
Fix edge connect not recomputing texcoords
6 Days Ago
Recompute origin of new mesh for extracted mesh faces
7 Days Ago
ctrl+i inverts selection for vertices, edges and faces
7 Days Ago
Fix edge extrude not updating uvs of connecting face
7 Days Ago
Update avatar scene to fix outdated scene meshes
8 Days Ago
Allow selected mesh faces to be extracted and put into a new mesh
8 Days Ago
Make rotate undoable
8 Days Ago
Add rotate and treat as one to mesh face texturing
9 Days Ago
Add justify texturing to mesh faces https://files.facepunch.com/layla/1b2111b1/sbox-dev_Nf5FGYFcJH.mp4
9 Days Ago
Add fit texturing to mesh faces https://files.facepunch.com/layla/1b2111b1/sbox-dev_4I6Ptq6CgB.mp4
10 Days Ago
Fix NRE's when polygon mesh face has no material set
10 Days Ago
WrapTextureToSelection with shift-alt-rmb https://files.facepunch.com/layla/1b2011b1/sbox-dev_MA50eCo78d.mp4
11 Days Ago
Don't html encode comments
11 Days Ago
Add this function back, someone was using it
11 Days Ago
Rework polygon mesh to have texture coords the same as hammer, coords can be computed by params and params can be computed by coords. This allows texture wrapping to be identical to hammer. https://files.facepunch.com/layla/1b1911b1/sbox-dev_eGxR8MTpVC.mp4
12 Days Ago
Remove model check in CMeshSystem::ChangeModel, this function needs to run even if it's the same model for model reloads
13 Days Ago
Add MusicPlayer.TargetMixer
13 Days Ago
Mesh Editor: Alt+Right actually wraps the uvs now https://files.facepunch.com/layla/1b1711b1/sbox-dev_xWZDd66awF.mp4
14 Days Ago
Typo
14 Days Ago
Mesh Editor: Alt right click another to apply selected face material to another face
14 Days Ago
Add map drag drop for easier map setup https://files.facepunch.com/layla/1b1611b1/sbox-dev_AFyG42ycDa.mp4
15 Days Ago
Allocate initial texture data for textures created with no data provided so they don't use uninitialized data
15 Days Ago
Disable rendering of scene object before deleting it, usually good practice because delete is a frame behind
15 Days Ago
Add MeshComponent.HideInGame, usually for clips or triggers
15 Days Ago
EnumControlWidget supports multi edit https://files.facepunch.com/layla/1b1511b1/sbox-dev_eZLBW8jHHL.mp4
15 Days Ago
Changing primitive type of mesh now works with multiple selection
15 Days Ago
Support multiple scene mesh export to vmdl https://files.facepunch.com/layla/1b1511b1/sbox-dev_KtN4e3locJ.png
15 Days Ago
Support cloud map drag drop into property https://files.facepunch.com/layla/1b1411b1/sbox-dev_fB6S2Aduks.mp4
15 Days Ago
Clear map when clearing map property Fix copying from map asset paths
16 Days Ago
Support maps in ResourceStringControlWidget (local and cloud)
16 Days Ago
Map instance uses vmap resource type for map name to be able to select map with asset browser
16 Days Ago
Add cylinder colliders to wheel01 breakpieces, was causing assert on compile in debug
18 Days Ago
Fix scene mesh export not remapping face indices
18 Days Ago
Mark citizen IK bones as hidden so gameobjects aren't created for them
18 Days Ago
Bone gizmos https://files.facepunch.com/layla/1b1211b1/sbox-dev_JyFl9Jtw4A.mp4
20 Days Ago
Shadergraph: Add world space to tangent space to TransformNormal node
20 Days Ago
Add Mesh.UvDensity, needs to be calculated for texture streaming Calculate uv density for scene meshes
20 Days Ago
Shadergraph: Add tint color to render options https://files.facepunch.com/layla/1b1011b1/sbox-dev_ELn53pVfKS.png
20 Days Ago
Shadergraph: Add Tint node to grab the tint of the sceneobject
23 Days Ago
Shadergraph: Named branch nodes are attributes
24 Days Ago
Fix loading old polygon mesh when texture origin wasn't per face
25 Days Ago
Fix face texture origin not loading
25 Days Ago
Add group headers to face inspector https://files.facepunch.com/layla/1b0411b1/sbox-dev_Ve40zCM84l.mp4
26 Days Ago
Texture uv scale buttons
26 Days Ago
Rework planar mapping so each face has their own texture transform Add face align (grid, face, view) Add face uv shift (based on grid spacing)
29 Days Ago
Fix polygon mesh texture offset not serializing