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4,012 Commits over 1,461 Days - 0.11cph!

3 Years Ago
Garbage collect light cookies from the back, possible crash fix
3 Years Ago
Load override graph just in time instead of blocking load for now, override graph might be better suited in modelstate and not animating controller though
3 Years Ago
Fix shatter glass black edges
3 Years Ago
Hammer: Undo NotifySelectionAddRemove change, breaks other things, need to fix undo/redo issues properly instead
3 Years Ago
Blocking load the override animgraph when it changes, not every time the animgraph instance is created, possible fix for blocking load happening not on main thread
3 Years Ago
Hammer: Call selection NotifySelectionAddRemove regardless of there being no components being added or removed in DispatchSelectionChanges. Fixes issues with undo/redo not updating UI sometimes
3 Years Ago
Add back modeldoc_scene_hud
3 Years Ago
Remove studiorender folder, nothing in here
3 Years Ago
Remove all #ifndef DOTA_DLL so it doesn't trip us up when removing the rest
3 Years Ago
Remove captioncompiler
3 Years Ago
Remove custommaterialslib
3 Years Ago
Remove unused webvtt
3 Years Ago
Remove smtpmail
3 Years Ago
Remove crashdumpmailer - we use sentry
3 Years Ago
Remove dota light manager from hammer
3 Years Ago
Remove unused nextbot code
3 Years Ago
Remove vtf2tga and vtfdiff utils
3 Years Ago
Remove PortraitEditor tool
3 Years Ago
remove vgui language resources
3 Years Ago
Delete tracked_controller_manager.cpp
3 Years Ago
Completely remove vgui and all game code
3 Years Ago
Don't add EF_NOSHADOW in CBaseEntity::SpawnShared
3 Years Ago
Remove fog of war code
3 Years Ago
Completely remove vscript, cya
3 Years Ago
Completely remove p4lib and p4api, cya
3 Years Ago
Remove old model editor code
3 Years Ago
oops
3 Years Ago
Try just making fast texture tool render preview at 256, RenderThumbnailForAsset crashes seems to vary
3 Years Ago
Ensure fast texture tool doesn't render thumbnail above 2048
3 Years Ago
Fix crash in fast texture tool, RenderThumbnailForAsset doesn't seem to like large sizes, just half it when over 2048
3 Years Ago
Remove all version control code from tools
3 Years Ago
ModelDoc: Only begin lasso if cursor is inside scene widget
3 Years Ago
Remove mdllib
3 Years Ago
Remove utils/workshopcfg
3 Years Ago
Remove tools/txtedit
3 Years Ago
Remove unused devtool python scripts (source1_port_scripts, source2_reintegrate_main)
3 Years Ago
Remove the other source mdl import code from modeldoc utils
3 Years Ago
Completely remove cs_mdl_import util
3 Years Ago
Only update material preview for fast texture tool on activate, see if that fixes crashes
3 Years Ago
Hammer: Experimental support for baking tilemeshes when exporting selected object to model https://files.facepunch.com/layla/1b1311b1/sbox_TgbMC0BNya.mp4
3 Years Ago
Hammer: Add zooming and panning to fast texture tool so it's a bit more usable https://files.facepunch.com/layla/1b1211b1/sbox_TQOriGr5yY.mp4
3 Years Ago
Make IgnoreAssetDirectory more robust so it doesn't ignore folders like "objects" because it has "obj" in the string
3 Years Ago
Animgraph: Allow zooming while dragging a connection
3 Years Ago
Don't bother trying to compile 32 bit PCM so you don't damage your ears if you try
3 Years Ago
Fix glass texture coords when breaking shards that have moved away from the panel
3 Years Ago
Allow breakable glass to use assigned UV mapping (requires map entity recompile)
3 Years Ago
Hammer: Fix width and height labels on worldspace selection box
3 Years Ago
Hammer: Add support for world space box selection for 2d views https://files.facepunch.com/layla/1b0911b1/sbox_oC6MhRldDQ.png
3 Years Ago
Preserve child scene object local transform when setting parent transform
3 Years Ago
Hammer: Add width and height text to selection box