userLayladcancel
branchsbox/mastercancel

882 Commits over 487 Days - 0.08cph!

10 Minutes Ago
Add AnimEntity.SetAnimGraph to override animgraph
2 Days Ago
Add SetupPhysicsFromOrientedCapsule
3 Days Ago
func_precipitation: Add density property with precipitation_density scale convar
3 Days Ago
func_precipitation: Add inner near and far distance properties
3 Days Ago
remove left over log
3 Days Ago
Initial func_precipitation implementation
4 Days Ago
Allow particles to be created in the current scene world
4 Days Ago
Hammer: Allow block tool to vertex snap
5 Days Ago
Particles: Enable InitFromParentKilled and CreateFromParentParticles
5 Days Ago
Even more robust
5 Days Ago
Hammer: More robust quad basis calculation for shatter glass etc
10 Days Ago
Remove glass hack, try and put quad basis into entity key values instead
11 Days Ago
Chop off a pixel when mp4 recording is an odd size so any size can be recorded
12 Days Ago
Add mp4 support to CMovieRecorder so we have a working mp4 recorder that we can speed up for runtime use
14 Days Ago
ModelDoc: Change default save location to path of imported model file
15 Days Ago
models/editor/spot to models/editor/ortho
15 Days Ago
AssetBrowser: Create global browser if we deleted it and want it back, fixes crash
15 Days Ago
AssetBrowser: Save and restore browser views tool settings for semi modals so settings on "hammer active material" etc are saved
15 Days Ago
Don't force limit DebugOverlay.Text distance
19 Days Ago
Fix incorrect fov on PlanarReflection
21 Days Ago
Hammer: Block tool remembers last height https://files.facepunch.com/layla/1b2811b1/58745.mp4
24 Days Ago
Hammer: Write surface property names to temp file so it's not in game dir
24 Days Ago
Hammer: Write surface property names to file so map builder can add them back, fixes static props losing their surface properties
25 Days Ago
Hammer: CToolPhysics::IsTargetSelected also checks the target parent, fixes grabbing map meshes that were box selected
26 Days Ago
Hammer: Fix physics simulation selection for map entities that have child map meshes
26 Days Ago
ModelDoc: Make ConvertPhysicsShapesToAoProxies work on box physics shapes
26 Days Ago
ModelDoc: Fix new animgraph save path
27 Days Ago
Fix model path spacing not being copied over
27 Days Ago
Hammer: Rework how model path data gets provided to world renderer builder and physics builder
28 Days Ago
Add option to orientate to path Add option for model path spacing
29 Days Ago
VoxelSurface: Don't add mesh to builder until mesh is fully created
30 Days Ago
Hammer: Place models on path with spacing (more options to come) https://files.facepunch.com/layla/1b1911b1/Hammer%202021-12-19%2010-52-55-00.00.13.056-00.00.36.004-seg1.mp4
30 Days Ago
Hammer: Calculate bounds for model path, fix trace line segment Hammer: Rename Untie model paths to Collapse model paths
31 Days Ago
Hammer: Initial support for model paths https://files.facepunch.com/layla/1b1811b1/sbox_TjQ5dE5Xwz.png
33 Days Ago
Purge all CPhysicsShape of a body, not just CRnShape so our physics shape handles become invalidated properly
33 Days Ago
Don't throw exception when adding null mesh to modelbuilder, we only care about warning valid meshes with no vertex buffer
33 Days Ago
Same deal for hull shapes
33 Days Ago
Allow mesh physics shapes to be created from either lists or spans
33 Days Ago
Add PhysicsBody.RemoveShapes Add PhysicsShape.IsValid() extension Add PhysicsShape.UpdateMesh for mesh shapes
33 Days Ago
fix exception in planar reflection
33 Days Ago
Throw exception in modelbuilder when trying to add an invalid mesh
35 Days Ago
Hammer: backport bevel tool from dota tools https://files.facepunch.com/layla/1b1411b1/sbox_VMx7ll0cC9.png
36 Days Ago
Add implicit conversions for joints
40 Days Ago
AssetBrowser: Fix mod select not restoring properly when all mods are disabled Hammer: Save and restore hammer asset panes asset browser so selected addons persist between sessions
40 Days Ago
Fix typos in Panel.Children causing NRE's
43 Days Ago
Hammer: Don't offset initial drag drop model, fixes incorrect placement on grid
43 Days Ago
Transform hull bounds to be safe
43 Days Ago
Include hull bounds to tools model instance bounds to allow better control over bounds when placing models in hammer
43 Days Ago
make the material editor shader select focus the search input on popup
46 Days Ago
Setup fake lag config values on game server init so they take effect after server restart