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3,075 Commits over 1,552 Days - 0.08cph!

1 Year Ago
Delete vmdl_tweak
1 Year Ago
Remove apkgameassetzipper
1 Year Ago
Remove vconsole and everything that goes along with it
1 Year Ago
Remove vmdlcompare
1 Year Ago
Remove audioprocess and audio2haptic
1 Year Ago
Remove psf_to_vsnap and pcf_to_source2lib
1 Year Ago
Remove dmx2collision
1 Year Ago
Remove calibrate
1 Year Ago
Remove pixman Move over cloth chain editor from qphysicscontrols to modeldoc_editor Remove qphysicscontrols
1 Year Ago
Delete left over worldrenderer vpc
1 Year Ago
Remove more references to dota global light
1 Year Ago
Remove anything in ENABLE_LOD, keep the baked lod builder around though in case we want to try rendering it in the future
1 Year Ago
Fix cubemap ggx mipgen crashing on AMD, caused by sbox/commit/4df698bcf80ca9346240fdb473ca74fe45df2371 Force flush source cubemap before generating mips on dx11, same amd bug we had before Don't make dest cubemap array texture a render target, unnecessary
1 Year Ago
Ensure screenshot folder exists when recording video
1 Year Ago
Updated trace solver from valve
1 Year Ago
Shadergraph: Save prompt when closing with unsaved changes
1 Year Ago
Remove global light usage (used in dota pipeline?)
1 Year Ago
Remove unused deferred_light files Delete sprite entities, mostly to get rid of the toolobject
1 Year Ago
Texture editor (#1259) Creates 2D textures and basic 2D sprite sheets to avoid having to write vtex and mks by hand
1 Year Ago
ModelDoc: Add camera near Z setting
1 Year Ago
Copy tonemap params from ActivePostProcessEntity to scene camera tonemap params
1 Year Ago
Enable scene camera tonemap by default
1 Year Ago
SceneCamera Tonemap (#1251) Add tonemap properties to SceneCamera
1 Year Ago
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1 Year Ago
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1 Year Ago
Delete damagemodifier
1 Year Ago
Delete some more unused client headers
1 Year Ago
Delete spatialentity and env_ambient_light, not even in the build
1 Year Ago
Delete keyframe_track and move_keyframed
1 Year Ago
Delete env_clock and resourceprecacher
1 Year Ago
Remove game rules proxy entity, whatever that is
1 Year Ago
Delete native point_worldtext
1 Year Ago
Physics awake list uses aggregate instead of skeleton, cherry picked to make meld easier
1 Year Ago
Don't link channelrenderer in resourcecompiler, it doesn't exist anymore
1 Year Ago
ShaderGraph: Add render option for rendering backfaces (preview only)
1 Year Ago
Remove simple_keys - unsued
1 Year Ago
Another baseplayer cleanup
1 Year Ago
Move channelrenderer into resourcecompiler, makes no sense to have a vpc just for this
1 Year Ago
Calc proc bones before bone merge re-run, fixes jittering on bone merged models with anim constraints
1 Year Ago
Animgraph: Bone merge in blend 2d and anim clip previews
1 Year Ago
Animgraph: Show bone merge models in node preview
1 Year Ago
Animgraph: Don't allow animation clip drag drop when preview mode is active
1 Year Ago
Delete pango lib
1 Year Ago
Misc code delete, mostly pcre lib
1 Year Ago
Animgraph: Change how bone merge models are handled so they get morphs inherited
1 Year Ago
Add MusicPlayer.Spectrum and MusicPlayer.Amplitude for visualization purposes
1 Year Ago
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1 Year Ago
Add RootPanel.RenderManual, this gives more flexibility to where UI is rendered, to texture for example Seal up ScenePanelObject