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2,384 Commits over 1,308 Days - 0.08cph!

3 Years Ago
Don't return body self or proxy for traces, instead use SelfOfProxy when needed
3 Years Ago
Rebuild body mass after removing cloned shapes
3 Years Ago
Handle rewelding for welded children
3 Years Ago
Handle prop welding properly, handles welding of groups and unwelding from group on destroy Move prop welding logic into Prop.Weld.cs Merge branch 'master' of sbox
3 Years Ago
Fix compile error in Light.cs
3 Years Ago
Add JointCount and GetJoint to PhysicsGroup Add Body1 and Body2 to PhysicsJoint Network properties needed to render client side balloon constraint
3 Years Ago
Add Read/Write to Color and Color32 so they can be networked
3 Years Ago
Spawn balloon with random color
3 Years Ago
Add Pitch and DistanceMax SoundEvent properties
3 Years Ago
Balloon pop sound
3 Years Ago
Add prop data to balloons
3 Years Ago
Add lerp to lookat camera
3 Years Ago
Balloon constraint enables collisions
3 Years Ago
Fix local balloon attach pos
3 Years Ago
Balloon tool & entity
3 Years Ago
Remover tool delays delete until next frame to give physics chance to wake up
3 Years Ago
Add PhysicsBody.GravityScale
3 Years Ago
Spawn ent with just eye yaw
3 Years Ago
Fix physgun breaking when grabbed ent is deleted
3 Years Ago
Bump up SetRagdollVelocityFrom linear amount slightly Add remover tool
3 Years Ago
Parent thrusters to physics body bone instead of just the entity
3 Years Ago
Add glow to grabbed physgun object
3 Years Ago
Basic wheel tool
3 Years Ago
Check if entity is valid before taking damage using gun
3 Years Ago
Add ModelEntity.RenderColor
3 Years Ago
Thruster effects
3 Years Ago
Disable solid collisions on attached thrusters
3 Years Ago
Add (temp?) post physics callback so forces can be applied to thruster
3 Years Ago
Spawn thruster ent with tool (left click attached, right click unattached) Don't attach thrusters to world
3 Years Ago
Rotate thruster ghost to hit normal
3 Years Ago
Add tool_thruster
3 Years Ago
add thruster model
3 Years Ago
PhysicsBody.SetMinSolverIterations
3 Years Ago
Add bindings for joint EnableLinearConstraint and EnableAngularConstraint
3 Years Ago
Only transfer yaw to grabbed object. Disable angular spring when not rotating to make grabbed object more stable. Decreased rotation speed.
3 Years Ago
Fix the math for physgun rotating
3 Years Ago
Add freezing to physgun
3 Years Ago
Try adding a body proxy to allow traces to welded structures to return the root body and not the child
3 Years Ago
Don't try to weld ents that have multiple bodies to avoid dealing with welding ragdolls right now
3 Years Ago
Remove welding testing code from player
3 Years Ago
Initial weld tool
3 Years Ago
physgun server checks
3 Years Ago
Implement physgun as a BaseCarriable
3 Years Ago
spaces
3 Years Ago
Rotate grabbed physgun object with owner yaw
3 Years Ago
TraceResult returns physics body and shape hit
3 Years Ago
Add implicit casts from joint types to physics joint handle
3 Years Ago
Split physics related enums into their own files
3 Years Ago
Move target distance with mouse wheel
3 Years Ago
Add basic physgun